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Computer technology is pervasive in the modern world, its role ever more important as it becomes embedded in a myriad of physical systems and disciplinary ways of thinking. The late Michael Sean Mahoney was a pioneer scholar of the history of computing, one of the first established historians of science to take seriously the challenges and opportunities posed by information technology to our understanding of the twentieth century.Mahoney’s work ranged widely, from logic and the theory of computation to the development of software and applications as craft-work. But it was always informed by a unique perspective derived from his distinguished work on the history of medieval mathematics and experimental practice during the Scientific Revolution. His writings offered a new angle on very recent events and ideas and bridged the gaps between academic historians and computer scientists. Indeed, he came to believe that the field was irreducibly pluralistic and that there could be only histories of computing.In this collection, Thomas Haigh presents thirteen of Mahoney’s essays and papers organized across three categories: historiography, software engineering, and theoretical computer science. His introduction surveys Mahoney’s work to trace the development of key themes, illuminate connections among different areas of his research, and put his contributions into context. The volume also includes an essay on Mahoney by his former students Jed Z. Buchwald and D. Graham Burnett. The result is a landmark work, of interest to computer professionals as well as historians of technology and science.
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Changes in the present challenge us to reinterpret the past, but historians have not yet come to grips with the convergence of computing, media, and communications technology. Today these things are inextricably intertwined, in technologies such as the smartphone and internet, in convergent industries, and in social practices. Yet they remain three distinct historical subfields, tilled by different groups of scholars using different tools. We often call this conglomeration “the digital,” recognizing its deep connection to the technology of digital computing. Unfortunately, interdisciplinary studies of digital practices, digital methods, or digital humanities have rarely been informed by deep engagement with the history of computing.Contributors to this volume have come together to reexamine an apparently familiar era in the history of computing through new lenses, exploring early digital computing and engineering practice as digital phenomena rather than as enginesof mathematics and logic. Most focus on the period 1945 to 1960, the era in which the first electronic digital computers were created and the computer industry began to develop. Because digitality is first and foremost a way of reading objects and encoding information within them, we are foregrounding topics that have until now been viewed as peripheral in the history of computing: betting odds calculators, card file systems, program and data storage, programmable calculators, and digital circuit design practices. Reconceptualizing the “history of computing” as study of the “early digital” decenters the stored program computer, repositioning it as one of many digital technologies.
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