Tony Gaddis - Böcker
3 530 kr
Skickas inom 3-6 vardagar
In Starting Out with App Inventor for Android, Tony Gaddis and Rebecca Halsey teach the fundamentals of programming while simultaneously showing students how to create fun, useful, and imaginative apps. Because App Inventor allows students to create apps and see them running on a phone, programming becomes a personally meaningful skill.
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Gaddis’s highly accessible, step-by-step presentation presents all the details needed to understand the “how” and the “why”—but never loses sight of the fact that most novice programmers struggle with this material. His gradual approach ensures that readers understand the logic behind developing high-quality programs.
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Teaching and Learning Experience
This program presents a better teaching and learning experience—for you and your students. It will help:
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Engage Students with Dynamic Mobile Apps: Students not only learn how to create their own apps, they can actually see them run on their phone or the Android emulator. Enhance Learning with the Gaddis Approach: Gaddis’s accessible approach features clear and easy-to-read code listings, concise real-world examples, and exercises in every chapter. Motivate Learning: When students learn they can easily create their own mobile apps, they become motivated to learn programming—whether that is in the CSO or CS1 course. Integrate App Inventor in the Classroom: App Inventor can be used in a variety of ways in the classroom, and this text is designed to accommodate all of them.4 004 kr
Skickas inom 3-6 vardagar
The Second Edition has been completely revised to provide students with more knowledge of standard C++, while retaining the interesting examples and exercises that students latch on to. Now organized in two parts, Part 1 covers the fundamentals of procedural programming using standard C++. To inspire student productivity and reinforce the core objectives of a strong CS1 foundation, Gaddis covers graphics and game programming using C++ and the App Game Kit in Part 2. Part 2 also covers file I/O and introduces object-oriented programming.
2 105 kr
Tillfälligt slut
2 277 kr
Skickas inom 7-10 vardagar
For courses in Java programming
A clear and student-friendly way to teach the fundamentals of Java
Starting Out with Java: Early Objects, 6th Edition features Tony Gaddis’s accessible, step-by-step presentation which helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Java programming language by presenting all the details needed to understand the “how” and the “why”–but never losing sight of the fact that most beginners struggle with this material. His approach is gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs.
In Starting Out with Java: Early Objects, Gaddis looks at objects–the fundamentals of classes and methods–before
covering procedural programming. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real world examples, and an abundance of exercises appear in every chapter. Updates to the 6th Edition include revised, improved problems throughout and three new chapters on JavaFX.
1 843 kr
Skickas inom 7-10 vardagar
For courses in problem solving and programming logic.
Making complex programming concepts accessible to every student
Starting Out with Programming Logic and Design is a language-independent introductory programming book, teaching students programming concepts and logic without assuming any previous programming experience.
Designed for beginners, the text is clear and approachable, making the complex concepts accessible to every student. In this new edition, Gaddis focuses on current languages providing code snippet examples and complete programs for each. The text uses updated, contemporary examples to familiarize students with models and logical thought processes used in programming without further complicating them with language syntax. By using easy-to-understand pseudocode, flowcharts, and other tools, Gaddis illustrates how to design the logic of programs.
The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
2 544 kr
Skickas
For courses in introductory C# programming.
Motivate students with clear, down-to-earth explanations and familiar graphical elements
Starting Out With Visual C# is an ideal introductory Visual C# text for students with no prior programming experience. Students who are new to programming will appreciate the clear, down-to-earth explanations and the detailed walk-throughs that are provided by the hands-on tutorials. Gaddis’s hallmark, step-by-step instructions are supported by a GUI-based approach that motivates students as they learn to create GUI-based, event-driven, Visual C# applications. Topics are examined progressively in each chapter, with objects taught before classes. The 5th Edition adds an abundance of new material and improvements with updates for compatibility with Visual Studio 2017. Two new chapters include Chapter 13: Delegates and Lambda Expressions and Chapter 14: Language-Integrated Query (LINQ).
3 295 kr
Skickas inom 3-6 vardagar
For courses in Visual Basic Programming
Visual Basic fundamentals
Rich in concise, practical examples, Starting Out With Visual Basic covers the tools and features of Visual Basic, and when and how to use them. The authors introduce the fundamentals of Visual Basic in clear, easy-to-understand language, making it accessible to novice programming students. Students not only learn how to use the various controls, constructs, and features of Visual Basic, but also why and when to use them. The 8th Edition includes updates for compatibility with Visual Studio 2017.
Also available with MyLab Programming
By combining trusted author content with digital tools and a flexible platform, MyLab [or Mastering] personalizes the learning experience and improves results for each student. With MyLab Programming, students work through hundreds of short, auto-graded coding exercises and receive immediate and helpful feedback based on their work.
Note: You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
If you would like to purchase both the physical text and MyLab Programming, search for:
0135862477/9780135862476 Starting Out with Visual Basic, Plus MyLab Programming — Access Card Package, 8e
Package consists of:
0135204658/9780135204658 Starting Out with Visual Basic, 8/e 0135228093 / 9780135228098 MyLab Programming Standalone Access Card2 204 kr
Skickas inom 7-10 vardagar
For courses in C++ Programming.
C++ fundamentals for programmers of all skill levels
Starting Out with C++: Early Objects introduces the fundamentals of C++ programming in clear and easy-to-understand language, making it accessible to novice programming students as well as those who have worked with different languages. The text is designed for use in two- and three-term C++ programming sequences, as well as in accelerated one-term programs. Its wealth of real-world examples encourages students to think about when, why, and how to apply the features and constructs of C++.
Organized in progressive, step-by-step fashion, C++: Early Objects gives instructors the flexibility to teach how they please. The 10th Edition has been updated to include C++11 standard features, an expanded Standard Template Library (STL), and new or revised material on a number of topics. Additionally, many new and updated programs, checkpoint questions, end-of-chapter questions and exercises, and programming challenge problems have been added throughout the book.
484 kr
Kommande
NOTE: The Print Offer, available exclusively to Revel® users, features the same content as the traditional bound text in a convenient, three-hole-punched, loose-leaf format. It does not include access to your Revel course. Before purchasing, check with your instructor or review your course syllabus to ensure that you select the correct ISBN.
Starting Out with C++: From Control Structures through Objects presents the fundamentals of C++ in clear, easy-to-understand language. Using his hallmark, accessible, step-by-step approach, author Tony Gaddis covers control structures, functions, arrays, and pointers before objects and classes. Every chapter includes clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises. The 10th Edition includes improvements and updates to reflect the latest modern C++ language features, including tuples, lambdas, and new syntactic constructs such as the if statement with initialization.
1 764 kr
Kommande
A clear and student-friendly way to teach the fundamentals of C++ . Revel ® for Starting Out with C++: From Control Structures through Objects allows students to learn essential programming concepts and practice coding in one continuous experience. More than a digital textbook, Revel delivers an engaging blend of author content, code exercises, and scored assessment. Using his hallmark accessible, step-by-step presentation, author Tony Gaddis covers control structures, functions, arrays, and pointers before objects and classes. Every chapter includes clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises. By combining Tony Gaddis’ signature, student-friendly approach to teaching programming fundamentals with a dynamic reading experience, Revel empowers students to actively participate in learning. The 10th Edition includes improvements and updates to reflect the latest modern C++ language features, including tuples, lambdas, and new syntactic constructs such as the if statement with initialization.
NOTE: Revel is a fully digital delivery of Pearson content. This ISBN is for the standalone Revel access card. In addition to this access card, you will need a course invite link, provided by your instructor, to register for and use Revel.
2 639 kr
Skickas inom 7-10 vardagar
Starting Out with Python® introduces programming concepts and problem-solving skills using Tony Gaddis' accessible approach. Written for novice programmers, Gaddis uses easy-to-understand language to introduce concepts. Control structures are explained, then classes and GUI applications. Every chapter includes clear and easy-to-read code listings, practical real-world examples, focused explanations and an abundance of exercises. As you progress through the text, you'll learn to recognize how to design the logic of high-quality programs and then implement those programs using Python.
The 6th Edition is thoroughly updated with new language features and functionality for versions of Python up through Python 3.9.
Revel® empowers you to actively participate in learning. More than a digital textbook, Revel delivers an engaging blend of author content, media, and assessment. With Revel, you can read and practice in one continuous experience anytime, anywhere, on any device.
NOTE: This Revel Combo Access pack includes a Revel access code plus a loose-leaf print reference (delivered by mail) to complement your Revel experience. In addition to this access code, you will need a course invite link provided by your instructor to register for and use Revel.
1 019 kr
Skickas inom 7-10 vardagar
Starting Out with Programming Logic and Design
Pearson New International Edition
1 062 kr
Skickas inom 7-10 vardagar
1 034 kr
Skickas inom 7-10 vardagar
In Starting Out with App Inventor for Android, Tony Gaddis and Rebecca Halsey teach the fundamentals of programming while simultaneously showing students how to create fun, useful, and imaginative apps. Because App Inventor allows students to create apps and see them running on a phone, programming becomes a personally meaningful skill.
¿
Gaddis’s highly accessible, step-by-step presentation presents all the details needed to understand the “how” and the “why”—but never loses sight of the fact that most novice programmers struggle with this material. His gradual approach ensures that readers understand the logic behind developing high-quality programs.
¿
Teaching and Learning Experience
This program presents a better teaching and learning experience—for you and your students. It will help:
¿
Engage Students with Dynamic Mobile Apps: Students not only learn how to create their own apps, they can actually see them run on their phone or the Android emulator. Enhance Learning with the Gaddis Approach: Gaddis’s accessible approach features clear and easy-to-read code listings, concise real-world examples, and exercises in every chapter. Motivate Learning: When students learn they can easily create their own mobile apps, they become motivated to learn programming—whether that is in the CSO or CS1 course. Integrate App Inventor in the Classroom: App Inventor can be used in a variety of ways in the classroom, and this text is designed to accommodate all of them.1 106 kr
Skickas inom 7-10 vardagar
For courses in C++ Programming
Fundamentals of C++ for Novices and Experienced Programmers Alike
Intended for use in a two-term, three-term, or accelerated one-term C++ programming sequence, this 9th Edition of Starting Out with C++: Early Objects introduces the fundamentals of C++ to novices and experienced students alike. In clear, easy-to-understand terms, the text introduces all of the necessary topics for beginning C++ programmers. Real-world examples allow students to apply their knowledge in understanding how, why, and when to implement the features of C++. The text is organised in a progressive, step-by-step fashion that allows for flexibility. Building on the popularity of previous editions, the 9th Edition has been updated and enhanced with new material, including C++11 topics and recent changes in technology.
1 019 kr
Skickas inom 7-10 vardagar
For courses in Python programming.
A clear and student-friendly introduction to the fundamentals of PythonIn Starting Out with Python, 5th Edition, Tony Gaddis’ accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, and lists before classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 5th Edition include a new chapter on database programming, and new coverage of GUI programming, string processing and formatting, and turtle graphics topics.
Starting Out with Java: From Control Structures through Objects, Global Edition
990 kr
Skickas inom 7-10 vardagar
With Revel® for Starting Out with Java: Control Structures Through Objects, CS1 author and instructor Tony Gaddis uses a step-by-step approach to introduce students to programming in Java. Procedural programming, control structures and methods, is covered before object-oriented programming to ensure that students understand fundamental programming and problem-solving concepts. Every chapter includes clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises. The 8th Edition introduces students to JShell, including JShell experiment sections that offer students opportunities to explore Java coding and prototyping. Updated topics include new coverage of JavaFX, several new String methods, variable declarations using var to simplify complex variable declarations, expanded inheritance coverage, and more.
Revel empowers you to actively participate in learning. More than a digital textbook, Revel delivers an engaging blend of author content, media, and assessment. With Revel, you can read and practice essential coding skills in one continuous experience—anytime, anywhere, on any device.
Starting Out with C++: From Control Structures through Objects, 10e, Global Edition
1 019 kr
Skickas inom 7-10 vardagar
914 kr
Skickas inom 7-10 vardagar
Starting Out with Python® introduces programming concepts and problem-solving skills using Tony Gaddis' accessible approach. Written for novice programmers, Gaddis uses easy-to-understand language to introduce concepts. Control structures are explained, then classes and GUI applications. Every chapter includes clear and easy-to-read code listings, practical real-world examples, focused explanations and an abundance of exercises. As you progress through the text, you'll learn to recognize how to design the logic of high-quality programs and then implement those programs using Python.
The 6th Edition is thoroughly updated with new language features and functionality for versions of Python up through Python 3.9.
833 kr
Skickas inom 7-10 vardagar
Starting Out with Visual C# is an ideal introductory Visual C# text for everyone, even if you do not have programming experience. Author Tony Gaddis uses step-by-step instructions that are supported by a GUI-based approach to encourage and motivate you as you learn to create event-driven, Visual C# applications. The hands-on tutorials feature clear, down-to-earth explanations and provide detailed walk-throughs that are easy to follow.
The 6th Edition features new and updated discussions, sections and tutorials aligned to Microsoft Visual Studio 2022 and the latest versions of C# and .NET. A new Chapter 11 dives deeper into classes. It covers intermediate to advanced topics, including returning objects from methods; writing a ToString method; working with null; the this reference variable; copy constructors; aggregation and composition; anonymous objects; mutable and immutable classes; and class collaboration.