Explorations in Creativity Research - Böcker
Video Games and Creativity
659 kr
Skickas inom 7-10 vardagar
Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices.� Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design.� It answers such questions as:
Can video games be used to develop or enhance creativity? Is there a place for video games in the classroom? What types of creativity are needed to develop video games?While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system.� The research and development of game-based learning has revealed the power of using games to teach and promote learning.� In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success.
Summarizes research relating to creativity and video games Incorporates creativity research on both game design and game play Discusses physical design, game mechanics, coding, and more Investigates how video games may encourage creative problem solving Highlights applications of video games for educational purposes576 kr
Skickas inom 7-10 vardagar
Recent research findings have challenged the idea that creativity is domain-general.� Domain Specificity of Creativity brings together the research information on domain specificity in creativity -- both the research that supports it and answers to research arguments that might seem to challenge it.� The implications for domain specificity affect how we move forward with theories of creativity, testing for creativity, and teaching for creativity.� The book outlines what these changes are and how creativity research and applications of that research will change in light of these new findings.
Summarizes research regarding domain specificity in creativity Outlines implications of these findings for creativity theory, testing, and teaching Identifies unanswered questions and new research opportunities659 kr
Skickas inom 7-10 vardagar
Creativity is like an iceberg - the resulting new idea, or novel solution is only 10% of the effort.� The other 90% is the complex interplay of thinking skills and strategies, personal and motivational properties that activate these skills and strategies, and the social and organizational factors of the environment that influence the creative process.� Creativity in Engineering focuses on the Process, Person, Product, and Place to understand when and why creativity happens in the engineering environment and how it can be further encouraged.
Special Features:
Applies findings in creativity research to the engineering arena Defines engineering creativity and differentiates it from innovation Discusses personality and motivational factors that impact creativity Clarifies the role of creativity in the design process Details the impact of thinking skills and strategies in creativity Identifies the role the organization and environment plays in encouraging creativity Discusses the 4P's of Creativity: Person, Product, Process, and Place Provides tactics and tools that will help users foster creativity in engineering environments Identifies how creativity results in innovative new solutions to problems Applies creativity research and knowledge to the engineering spaceAnimal Creativity and Innovation
629 kr
Skickas inom 7-10 vardagar
Animal Creativity and Innovation explores theories and research on animal innovation and creativity, comparing and contrasting it with theory and research on human creativity and innovation. In doing so, it encompasses findings from psychology, biology, neuroscience, engineering, business, ecology, and education. The book includes examples of animal innovation in parrots, dogs, marine mammals, insects, and primates, exploring parallels from creative play in children. The book defines creativity, differentiating it from play, and looks at evolutionary models and neurological constructs. The book further explores applied aspects of animal innovation and creativity including tool use and group dynamics, as well as barriers to creativity. The final chapters look into how creative behavior may be taught or trained. Each chapter is followed by a commentary for integration of thoughts and ideas between animal and human research, behavioral and cognitive research, and theory and observation in real life.
Compares theory and research on animal and human creativity Defines and differentiates creativity from play Reviews applied creativity in tool use and social dynamics Includes examples of animal creativity in multiple species610 kr
Skickas inom 7-10 vardagar
Creativity and the Performing Artist: Behind the Mask synthesizes and integrates research in the field of creativity and the performing arts. Within the performing arts there are multiple specific domains of expertise, with domain-specific demands.� This book examines the psychological nature of creativity in the performing arts.� The book is organized into five sections.� Section I discusses different forms of performing arts, the domains and talents of performers, and the experience of creativity within performing artists.� Section II explores the neurobiology of physiology of creativity and flow.� Section III covers the developmental trajectory of performing artists, including early attachment, parenting, play theories, personality, motivation, and training.� Section IV examines emotional regulation and psychopathology in performing artists.� Section V closes with issues of burnout, injury, and rehabilitation in performing artists.
Discusses domain specificity within the performing arts Encompasses dance, theatre, music, and comedy performance art Reviews the biology behind performance, from thinking to movement Identifies how an artist develops over time, from childhood through adult training Summarizes the effect of personality, mood, and psychopathology on performance Explores career concerns of performing artists, from injury to burn out659 kr
Skickas inom 7-10 vardagar
611 kr
Skickas inom 7-10 vardagar
Rapid technological change, global competition, and economic uncertainty have all contributed to organizations seeking to improve creativity and innovation. Researchers and businesses want to know what factors facilitate or inhibit creativity in a variety of organizational settings. Individual Creativity in the Workplace identifies those factors, including what motivational and cognitive factors influence individual creativity, as well as the contextual factors that impact creativity such as teams and leadership.The book takes research findings out of the lab and provides examples of these findings put to use in real world organizations.
Identifies factors facilitating or inhibiting creativity in organizational settings Summarizes research on creativity, cognition, and motivation Provides real world examples of these factors operating in organizations today Highlights creative thought processes and how to encourage them Outlines management styles and leadership to encourage creativity Explores how to encourage individual creativity in team contexts943 kr
Skickas inom 7-10 vardagar
Creativity and Humor provides an overview of the intersection of how humor influences creativity and how creativity can affect humor. The book's chapters speak to the wide reach of creativity and humor with different topics, such as play, culture, work, education, therapy, and social justice covered. As creativity and humor are individual traits and abilities that have each been studied in psychology, this book presents the latest information.
Explains how, and why, humor enhances creativity Explores the thought processes behind producing humor and creativity Examines how childhood play is the basis for both creativity and humor Discusses cross-cultural differences in humor and creativity Reviews creativity and humor in politics, teaching and relationships943 kr
Skickas inom 7-10 vardagar
Creativity and the Wandering Mind: Spontaneous and Controlled Cognition summarizes research on the impact of mind wandering and cognitive control on creativity, including imagination, fantasy and play. Most coverage in this area has either focused on the negative consequences of mind wandering on focused problem solving or the positive effect of mindfulness, but not on the positive consequences of mind wandering.�This volume bridges that gap. Research indicates that most people experience mind wandering during a large percentage of their waking time, and that it is a baseline default mode of brain function during the awake but resting state. This volume explores the different kinds of mind wandering and its positive impact on imagination, play, problem-solving, and creative production.
Discusses spontaneous and controlled processes in creativity Examines the relationship between mind wandering, consciousness, and imagination Reviews research on problem-solving, imagination, play, and learning Highlights the positive impact of mind wandering on creative thought and output943 kr
Skickas inom 7-10 vardagar
Sticky Creativity: Post-It� Note Cognition, Computers, and Design presents the interesting history of sticky notes and how they have become the most commonly used design material in brainstorming, business model generation, and design thinking. The book brings together researchers from psychology, computer science and design in order to understand why and how sticky notes are used, why they work well, and whether sticky notes are replaceable or improvable by a digital counterpart. The book covers psychology, computers and design respectively. From a psychological perspective, cognitive and socio-cognitive theories are used to explain the functions sticky notes serve in idea generation and creative collaboration.
Following sections present the findings from three very different computerized instantiations of sticky notes and discuss the challenges and opportunities that arise when trying to digitize sticky notes.
Highlights the benefits of sticky notes in idea generation and creative collaboration Explores the use of sticky notes in a variety of creative, design professional and educational settings Includes research perspectives from cognitive psychology, computer science and design studies943 kr
Skickas inom 7-10 vardagar
Today's workers spend upwards of 80% of their time collaborating and teams have become the fundamental unit within organizations.� Creative Success in Teams summarizes for practitioners and researchers what drives team creativity.� Utilizing research from psychology, organizational behavior/management, business, and education, the book discusses how best to start, manage, and foster creativity in team environments, how to encourage participation and collaboration, what makes for the most creative team, and how best to lead and evaluate creative teams.
Summarizes creativity research from psychology, education, and business Identifies how best to form a team for creative output Discusses how to foster team participation and collaboration Includes multicultural, interdisciplinary, and diverse teams1 410 kr
Skickas inom 7-10 vardagar
Generative Artificial Intelligence and Creativity
Precautions, perspectives, and possibilities
1 992 kr
Skickas inom 7-10 vardagar