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    1. Psykologi och pedagogik
    2. Pedagogik
    3. Pedagogisk psykologi

    Acumenous Game-Based Learning in Simulation Games

    Transforming Fears of Mathematics and Statistics Education

    AvSouad Slyman

    Häftad, Engelska, 2026

    Del i serien Routledge Research in Digital Education and Educational Technology

    791 kr

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    Beskrivning

    Drawing on a comprehensive theoretical foundation encompassing socio-constructivism, social learning, and motivation, this book offers a new theoretical contribution and sheds light on the transformative power of acumenous game-based learning to reengage learners with Mathematics and Statistics Education.Foregrounding six years of research into simulation games, and exploring inquisitional and acumenous theory, the book ultimately explores the power of science and game-based technologies, applying theoretical knowledge to practice in order to reframe negative connotations associated with mathematical and statistical learning. The chapters explore maths anxiety and resilience, as well as understanding dyscalculia and its ramifications, introducing a novel theoretical framework that will redefine traditional teaching paradigms. Ultimately exploring the powerful potential of simulation games as motivational and pedagogical tools to redress the complex societal problem of negative emotions toward Mathematics and Statistics Education, readers will gain invaluable insights into unlocking new learning opportunities, paving the way for a future where mathematics and statistics become accessible, engaging, and empowering for all.This book is of benefit to postgraduate students, scholars, and academics in the fields of educational technology, mathematics education, and teaching and learning in higher education more broadly.

    Produktinformation

    • Utgivningsdatum:2026-05-22
    • Mått:156 x 234 x 14 mm
    • Vikt:490 g
    • Format:Häftad
    • Språk:Engelska
    • Serie:Routledge Research in Digital Education and Educational Technology
    • Antal sidor:246
    • Förlag:Taylor & Francis Ltd
    • ISBN:9781032723419

    Utforska kategorier

    • Pedagogisk psykologi inom Psykologi och pedagogik
    • Högskola och universitet inom Psykologi och pedagogik
    • Pedagogisk metodik inom Psykologi och pedagogik

    Mer om författaren

    Souad Slyman is a senior lecturer who served as interim Deputy Head of MOSI (Marketing, Operations, Supply Chain, and Innovation) cluster group, University of Roehampton, UK, as well as a highly experienced business computing educator and researcher.

    Recensioner i media

    "Dr Slyman has drawn on her empirical research to explore a common issue that affects many children and students. A "blockage" when it comes to mathematics and statistics is addressed through socio-cognitive, socio-cultural and psychological factors. The issue demands our attention and educators, parents, researchers, as well as undergraduate and postgraduate students will benefit from this thought provoking and inspirational text."Dr. Richard Race, Teesside University, UK"In an era where traditional teaching methods often fall short, Unlocking the Power of Simulation Games offers a bold new vision for Mathematics and Statistics education. The author's pioneering approach to Acumenous Game-Based Learning is both innovative and practical, demonstrating how games can be used to foster a deeper understanding and appreciation of complex subjects. This book is a treasure trove of insights for educators, researchers, and game designers who are passionate about reshaping the future of education. It provides the tools and inspiration needed to harness the power of games as a force for positive change. A transformative read that will leave a lasting impact on educators and students alike."Dr Julio Garay, Bronx Community College, New York City, USA"This book provides an innovative interdisciplinary exploration of what applying game-based learning to mathematics and statistics in HE might look like. Bridging the fields of mathematics and statistics education with approaches to learning as social practice, it uniquely foregrounds students’ learning experiences, opportunities and challenges. It introduces the acumenous game-based learning framework in simulation games and aptly illustrates how it can enhance student agency, ownership and autonomy and increase confidence and motivation. Written in accessible language, it opens new avenues to reconceptualise 21st century HE, proposing exciting implications for policy, practice and employability."Dr Vally Lytra, Goldsmiths, University of London, UK"With this insightful book, the author invites us to rethink our approach to teaching Mathematics and Statistics. Unlocking the Power of Simulation Games provides a fresh perspective on how the integration of game-based learning can dramatically improve student outcomes. By focusing on the novel Acumenous Game-Based Learning framework, the author offers educators practical strategies for creating more engaging and effective learning experiences. This book is an essential guide for anyone committed to enhancing student engagement and achievement in mathematical education. Prepare to be inspired by the transformative potential of game-based learning!"Prof Sylvester Arnab, Coventry University, UK

    Innehållsförteckning

    • Part I: Math Dread, Self-Efficacy Empowerment and Negative Emotions through Game-Based Learning 1. Introduction: The Mathematics Dilemma: Overcoming Negative Emotions through Game-Based Learning. 2. Understanding the Power of Theory: Learning, Self-Efficacy, and Games in Education. 3. Exploring The Potential of Game-Based Learning: Theoretical Foundations and Case Studies. Part II: Game Design in Simulation Games and the Transformation of Learning in Statistics 4. Exploring the Power of Game Design: Mechanics, Interactions, and Evaluation Heuristics. 5. Understanding the Power of Statistics: Integrating Simulation Games for Transformative Learning. Part III: Acumenous Game-Based Learning in Simulation Games and Mathematics and Statistics 6. Exploring the Essence of Simulation Games: Game Players’ Experiences and Design Attributes for Game-Based Learning. 7. Exploring the Student Experience through a New Theoretical Lens in Mathematics and Game-Based Learning. 8. Exploring the Dynamics of Inquisitional and Acumenous GBL in Students' Experiences with Mathematics and Statistics. 9. Unravelling the Interconnectedness of Empirical Investigations: Acumenous GBL in Mathematics and Statistics Education. 10. Acumenous and Inquisitional Theory.