Inbunden, Engelska, 2026
Principles of Game Audio and Sound Design
Sound Design and Audio Implementation for Interactive and Immersive Media
Av Jean-Luc Sinclair, David Cardona
2161 kr
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- Utgivningsdatum: 2026-11-24
- Mått: 174 x 246 x undefined mm
- Format: Inbunden
- Språk: Engelska
- Antal sidor: 432
- Upplaga: 2
- Förlag: Taylor & Francis Ltd
- ISBN: 9781041072447
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Jean-Luc Sinclair is a composer, sound designer, and technologist specializing in game audio and interactive sound. He has collaborated with artists such as Trent Reznor and contributed to projects with id Software. Based in New York, he works across interactive media and film, and lectures internationally. His work has been presented at the Solomon R. Guggenheim Museum and GameSoundCon. He teaches at Berklee College of Music and New York University.David Cardona is an educator, Grammy-nominated engineer, interactive media artist, music technologist, composer, and entrepreneur focusing on responsive environments and installation design. He teaches game audio, video game programming, installation and instrument design, and emerging technologies at Berklee College of Music, Boston, USA. He has showcased his work at venues and conferences including the Smithsonian Hirshhorn Museum and Sculpture Garden, ACM SIGGRAPH, and the Audio Engineering Society.
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