3D Math Primer for Graphics and Game Development
E-bok
Engelska, 2011936 kr
Läs direkt i Bokus Reader – eller ladda ned till din enhet
Fler format och utgåvor
Beskrivning
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for