Ian Parberry – författare
Visar alla böcker från författaren Ian Parberry. Handla med fri frakt och snabb leverans.
7 produkter
3D Math Primer for Graphics and Game Development
Av Fletcher Dunn, Ian Parberry
Inbunden, 2011
4,0 utav 5 stjärnor. Totalt antal röster: (2)
1871 kr
Lägg i varukorg
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. …
Introduction to Game Physics with Box2D
Av Ian Parberry
Inbunden, 2017
3154 kr
Lägg i varukorg
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D …
Introduction to Game Physics with Box2D
Av Ian Parberry
E-bok, 2017
1231 kr
Lägg i varukorg
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D …
Introduction to Game Physics with Box2D
Av Ian Parberry
E-bok, 2017
1231 kr
Lägg i varukorg
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D …
3D Math Primer for Graphics and Game Development
Av Ian Parberry, Fletcher Dunn
E-bok, 2011
918 kr
Lägg i varukorg
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. …
Introduction to Game Physics with Box2D
Av Ian Parberry
Häftad, 2013
1041 kr
Lägg i varukorg
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D …
3D Math Primer for Graphics and Game Development
Av Ian Parberry, Fletcher Dunn
E-bok, 2011
918 kr
Lägg i varukorg
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. …