Video Games and Well-being

Press Start

AvRachel Kowert

E-bok
Engelska, 2019

896 kr

Läs direkt i Bokus Reader – eller ladda ned till din enhet

Beskrivning

This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of “geek therapy.” 

This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.


Produktinformation

Utforska kategorier

Hoppa över listan

Du kanske också är intresserad av

Rachel Kowert, Thorsten Quandt - Video Game Debate, Häftad

Video Game Debate

Rachel Kowert, Thorsten Quandt

Häftad, 2015

5,0 utav 5 stjärnor. Totalt antal röster:(1)

570 kr