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Beskrivning
Here is the ideal introduction to agile development. The book details agile principles, roles, managerial practices, technical practices and artifacts, offering a complete review that will help readers master all the important agile ideas.
Bertrand Meyer is one of the pioneers of object technology and invented the concept of Design by Contract. His previous books include Touch of Class (Springer), an introduction to modern programming; Eiffel: The Language; and Object-Oriented Software Construction, one of the all-time most cited publications in computer science.
Recensioner i media
"This book was written to be an independent, impartial and objective study of the various agile methods (scrum, xp, lean, crystal) viewed against the knowledge-base of software engineering methods and principles. ... This book, in my view, should be essential reading for any software manager, looking to understand agile methods before diving head-first into a vanilla, textbook-implementations." (Outlet!, khanmjk-outlet.blogspot.de, November, 2015) "The purpose of this excellent book is to 'enable readers to benefit from the good ideas in agile methods and stay away from the bad ones.' ... The overall presentation is elegant, clear, and understandable ... . It can be used both by novices and by experts ... ." (H. I. Kilov, Computing Reviews, September, 2014)
Innehållsförteckning
Overview.- Deconstructing agile texts.- The enemy: Big Upfront Anything.- Agile principles.- Agile roles.- Agile practices: managerial.- Agile practices: technical.- Agile artifacts.- Agile methods.- Dealing with agile teams.- The Ugly, the Hype and the Good: an assessment of the agile approach.