Computer Games

5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers

AvTristan Cazenave,Mark H.M. Winands

Häftad, Engelska, 2017

549 kr

Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

Beskrivning

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

Produktinformation

Utforska kategorier

Innehållsförteckning

Hoppa över listan

Du kanske också är intresserad av

Computer Games

Tristan Cazenave, Mark H.M. Winands, Yngvi Björnsson

Häftad

549 kr

Computer Games

Tristan Cazenave, Mark H.M. Winands, Abdallah Saffidine

Häftad

549 kr

Computer Games

Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius

Häftad

549 kr

Computer Games

Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida

Häftad

549 kr

Computer Games

Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant

Häftad

549 kr