Adam Watkins – författare
Visar alla böcker från författaren Adam Watkins. Handla med fri frakt och snabb leverans.
15 produkter
Creating Games with Unity and Maya
How to Develop Fun and Marketable 3D Games
Av Adam Watkins
Häftad, 2011
830 kr
Lägg i varukorg
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is …
Getting Started in 3D with Maya
Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Av Adam Watkins
Häftad, 2012
753 kr
Lägg i varukorg
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured …
Creating Games with Unity, Substance Painter, & Maya
Models, Textures, Animation, & Code
Av Jingtian Li, Adam Watkins m. fl.
Häftad, 2021
946 kr
Lägg i varukorg
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This …
Creating Games with Unity, Substance Painter, & Maya
Models, Textures, Animation, & Code
Av Jingtian Li, Adam Watkins m. fl.
Inbunden, 2021
2571 kr
Lägg i varukorg
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This …
Creating Games with Unity, Substance Painter, & Maya
Models, Textures, Animation, & Code
Av Matthew Tovar, Kassandra Arevalo m. fl.
E-bok, 2021
803 kr
Lägg i varukorg
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This …
Creating Games with Unity, Substance Painter, & Maya
Models, Textures, Animation, & Code
Av Matthew Tovar, Kassandra Arevalo m. fl.
E-bok, 2021
803 kr
Lägg i varukorg
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This …
Creating Games with Unity and Maya
How to Develop Fun and Marketable 3D Games
Av Adam Watkins
E-bok, 2012
803 kr
Lägg i varukorg
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is …
Creating Games with Unity and Maya
How to Develop Fun and Marketable 3D Games
Av Adam Watkins
E-bok, 2012
803 kr
Lägg i varukorg
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is …
Getting Started in 3D with Maya
Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Av Adam Watkins
E-bok, 2012
892 kr
Lägg i varukorg
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured …
Getting Started in 3D with Maya
Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Av Adam Watkins
E-bok, 2012
873 kr
Lägg i varukorg
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured …
Getting Started in 3D with Maya
Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Av Adam Watkins
Inbunden, 2017
3129 kr
Lägg i varukorg
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured …
Creating Games with Unity and Maya
How to Develop Fun and Marketable 3D Games
Av Adam Watkins
Inbunden, 2017
2801 kr
Lägg i varukorg
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is …
Logic Gates, Circuits, Processors, Compilers and Computers
Av Jan Friso Groote, Rolf Morel m. fl.
Häftad, 2021
416 kr
Lägg i varukorg
This undergraduate textbook first introduces basic electronic circuitry before explaining more advanced elements such as the Arithmetic Logic Unit, sequential circuits, and finally microprocessors. In keeping with this integrated and graduated approach, the authors then explain the relationship to …
Logic Gates, Circuits, Processors, Compilers and Computers
Av Adam Watkins, Julien Schmaltz m. fl.
E-bok, 2021
550 kr
Lägg i varukorg
This undergraduate textbook first introduces basic electronic circuitry before explaining more advanced elements such as the Arithmetic Logic Unit, sequential circuits, and finally microprocessors. In keeping with this integrated and graduated approach, the authors then explain the relationship to …