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Christian Theobalt – författare

Visar alla böcker från författaren Christian Theobalt. Handla med fri frakt och snabb leverans.

6 produkter

  1. Christian Theobalt, Olga Sorkine-Hornung, Oliver Grau, Marcus A. Magnor - Digital Representations of the Real World, E-bok. Tillgänglighet: Lägg i varukorg

    Digital Representations of the Real World

    How to Capture, Model, and Render Visual Reality

    Av Christian Theobalt, Olga Sorkine-Hornung m. fl.

    E-bok, 2015

    927 kr

    Lägg i varukorg

    Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer …

  2. Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt - Digital Representations of the Real World, Inbunden. Tillgänglighet: Lägg i varukorg

    Digital Representations of the Real World

    How to Capture, Model, and Render Visual Reality

    Av Marcus A. Magnor, Oliver Grau m. fl.

    Inbunden, 2015

    2169 kr

    Lägg i varukorg

    Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer …

  3. Christian Theobalt, Olga Sorkine-Hornung, Oliver Grau, Marcus A. Magnor - Digital Representations of the Real World, E-bok. Tillgänglighet: Lägg i varukorg

    Digital Representations of the Real World

    How to Capture, Model, and Render Visual Reality

    Av Christian Theobalt, Olga Sorkine-Hornung m. fl.

    E-bok, 2015

    901 kr

    Lägg i varukorg

    Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer …

  4. Marcin Grzegorzek, Christian Theobalt, Reinhard Koch, Andreas Kolb - Time-of-Flight and Depth Imaging. Sensors, Algorithms and Applications, Häftad. Tillgänglighet: Lägg i varukorg

    Time-of-Flight and Depth Imaging. Sensors, Algorithms and Applications

    Dagstuhl Seminar 2012 and GCPR Workshop on Imaging New Modalities

    Av Marcin Grzegorzek, Christian Theobalt m. fl.

    Häftad, 2013

    791 kr

    Lägg i varukorg

    Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved considerably over the last few years. The present techniques make full-range 3D data available at video frame rates, and thus pave the way …

  5. Andreas Kolb, Reinhard Koch, Christian Theobalt, Marcin Grzegorzek - Time-of-Flight and Depth Imaging. Sensors, Algorithms and Applications, E-bok. Tillgänglighet: Lägg i varukorg

    Time-of-Flight and Depth Imaging. Sensors, Algorithms and Applications

    Dagstuhl Seminar 2012 and GCPR Workshop on Imaging New Modalities

    Av Andreas Kolb, Reinhard Koch m. fl.

    E-bok, 2013

    985 kr

    Lägg i varukorg

    Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved considerably over the last few years. The present techniques make full-range 3D data available at video frame rates, and thus pave the way …

  6. Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt - Digital Representations of the Real World, Häftad. Tillgänglighet: Tillfälligt slut

    Digital Representations of the Real World

    How to Capture, Model, and Render Visual Reality

    Av Marcus A. Magnor, Oliver Grau m. fl.

    Häftad, 2020

    753 kr

    Tillfälligt slut

    Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer …