Christoph Schlieder - Böcker
Visar alla böcker från författaren Christoph Schlieder. Handla med fri frakt och snabb leverans.
3 produkter
3 produkter
Geogames and Geoplay
Game-based Approaches to the Analysis of Geo-Information
Inbunden, Engelska, 2017
1 578 kr
Skickas inom 10-15 vardagar
This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis.Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda. Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.
1 170 kr
Skickas inom 10-15 vardagar
This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current examples and forward looking analysis.Of interest to anyone interested in creating and using Geogames, this volume serves as a channel for sharing early experiences, discussing technological challenges and solutions, and outlines a future research agenda. Games and play are part of human life, and in many game activities, place, space and geography plays a central role in determining the rules and interactions that are characteristic of each game. Recent developments and widespread access to mobile information, communication, and geospatial technologies have spurred a flurry of developments, including many variations of gaming activities that are situated in, or otherwise connected to the real world.
Geographic Information Science
6th International Conference, GIScience 2010, Zurich, Switzerland, September 14-17, 2010. Proceedings
Häftad, Engelska, 2010
552 kr
Skickas inom 7-10 vardagar
Since its inception in Savannah, Georgia (USA) in 2000, the highly successful GIScience conferenceseries (www.giscience.org)has regularlyattractedover250 researchers from all over the world whose common interest lies in advancing the research frontiers of fundamental aspects of the production, dissemination, and use of geographic information. The conference is bi-annual and brings together leading researchers from all cognate disciplines re?ecting the interdisciplinary breadth of GIScience, including (but not limited to) geography, cognitive s- ence, computer science, engineering, information science, mathematics, philo- phy, psychology, social science, and (geo)statistics. Following the, literally breathtaking,conference in Park City, Utah (USA) at 2103m, the sixth GIScience 2010 conference returned to Europe for the second time. The 2010 conference was held in Zurich, Switzerland, a place nominated repeatedly as the world’s most livable (if not cheapest!) city. Zurich is also a GIScience landmark, as in 1990 one of the founders of the GIScience conference series, Dr. Michael Goodchild, delivered a memorable talk setting out how f- damental research on GISystems could turn into GIScience at the very same conference location during the Spatial Data Handling Symposium.