Daniel Cermak-Sassenrath – författare
Visar alla böcker från författaren Daniel Cermak-Sassenrath. Handla med fri frakt och snabb leverans.
8 produkter
Introduction to Game Programming using Processing
For Designers, Artists, Players, Non-Tech People and Everybody Else
Häftad, 2024
817 kr
Lägg i varukorg
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming …
Introduction to Game Programming using Processing
For Designers, Artists, Players, Non-Tech People and Everybody Else
Inbunden, 2024
2198 kr
Lägg i varukorg
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming …
Introduction to Game Programming using Processing
For Designers, Artists, Players, Non-Tech People and Everybody Else
E-bok, 2024
942 kr
Lägg i varukorg
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming knowledge. …
Introduction to Game Programming using Processing
For Designers, Artists, Players, Non-Tech People and Everybody Else
E-bok, 2024
942 kr
Lägg i varukorg
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming knowledge. …
Interaktivität als Spiel
Neue Perspektiven auf den Alltag mit dem Computer
E-bok
349 kr
Lägg i varukorg
Wir alle sind Computerspieler. Um diese neue Perspektive ergänzt das Buch herkömmliche Sichtweisen, die den Umgang mit dem Computer als Kommunikation, Simulation, »interactive narrative« oder »ubiquitous computing« beschreiben: Es argumentiert, dass die alltägliche Computernutzung in zunehmendem …
Playful Disruption of Digital Media
Inbunden, 2018
1098 kr
Lägg i varukorg
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the digital world. The diverse, emerging practices of digital media appear to be essentially playful: …
Playful Disruption of Digital Media
E-bok, 2018
1459 kr
Lägg i varukorg
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the digital world. The diverse, emerging practices of digital media appear to be essentially playful: …
Playful Disruption of Digital Media
Häftad, 2019
1098 kr
Lägg i varukorg
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday users. Play is probably one of the most visible and powerful ways to appropriate the digital world. The diverse, emerging practices of digital media appear to be essentially playful: …