Gregory Smith – författare
228 kr
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2 195 kr
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156 kr
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742 kr
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203 kr
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247 kr
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779 kr
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This book foregrounds the works of Pier Paolo Pasolini to study the Roman periphery and examine the relevance of Pasolini’s vision in the construction of subaltern identity and experience. It analyses the contemporary Italian society to understand the problem of social exclusion of marginal communities.
Narrative studies are at the core of the contemporary social science research. This book uses narrative analysis to unpack the deeper meaning of Rome’s stigmatized periphery through an interplay of Italian cinema, literature, and social and political climates. It encourages a positive interpretation of the Roman periphery through its characterization as a homogeneous area of marginality as emphasized in Pasolini’s writings and films on Rome. This re-evaluation left a lasting impact on the modern periphery and the narratives of ordinary citizens as evident in contemporary street art and popular musical production. Pasolini’s revolutionary vision allows us to appreciate the human and aesthetic character of urban life in regions beyond the main urban areas. The respect for subaltern urban communities encouraged by this book can be extended from Rome to other parts of the world. This book presents an interconnection of social theory, geography, poetry, literature, film and the visual arts to study the experience of life in underprivileged urban areas.
Written in an accessible style, the book offers a reimagining of the Roman periphery which will appeal to readers in France, Spain, Italy, Australia, areas which have significant interest in Italian studies and the works of Pasolini.
779 kr
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This book foregrounds the works of Pier Paolo Pasolini to study the Roman periphery and examine the relevance of Pasolini’s vision in the construction of subaltern identity and experience. It analyses the contemporary Italian society to understand the problem of social exclusion of marginal communities.
Narrative studies are at the core of the contemporary social science research. This book uses narrative analysis to unpack the deeper meaning of Rome’s stigmatized periphery through an interplay of Italian cinema, literature, and social and political climates. It encourages a positive interpretation of the Roman periphery through its characterization as a homogeneous area of marginality as emphasized in Pasolini’s writings and films on Rome. This re-evaluation left a lasting impact on the modern periphery and the narratives of ordinary citizens as evident in contemporary street art and popular musical production. Pasolini’s revolutionary vision allows us to appreciate the human and aesthetic character of urban life in regions beyond the main urban areas. The respect for subaltern urban communities encouraged by this book can be extended from Rome to other parts of the world. This book presents an interconnection of social theory, geography, poetry, literature, film and the visual arts to study the experience of life in underprivileged urban areas.
Written in an accessible style, the book offers a reimagining of the Roman periphery which will appeal to readers in France, Spain, Italy, Australia, areas which have significant interest in Italian studies and the works of Pasolini.
364 kr
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This book examines contemporary food systems in Italy, paying particular attention to the landscape, innovative local practices and local cultural history. It illustrates the utility of the value chain concept in navigating the complexities of comparative advantage in an advanced market setting.
It establishes the connection between the landscape and individual food practices, and how they have responded to the commodification of the agri-food system, maintaining a distinctive local character while ensuring development and a healthy diet. It explores how community gardens are now a consolidated part of Italian urban experience, as well as the multiple policy frameworks which govern these activities. The book then explores a wider range of food procurement channels, from food cooperatives to buying groups and institutional partnerships, including the strategies employed by large retail groups to respond to the growing environmental sensitivity of their customers. Multifunctional implications of antimafia activities involving social agriculture are also explored. Finally, the book ends with a survey of European and domestic Italian policies aiming to protect and promote healthy food practices while preserving the integrity of the landscape.
This is fascinating reading for anyone interested in quality food and the territory, as well as academic readers from such disparate disciplines as sociology, urban studies, anthropology and Italian studies.
364 kr
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This book examines contemporary food systems in Italy, paying particular attention to the landscape, innovative local practices and local cultural history. It illustrates the utility of the value chain concept in navigating the complexities of comparative advantage in an advanced market setting.
It establishes the connection between the landscape and individual food practices, and how they have responded to the commodification of the agri-food system, maintaining a distinctive local character while ensuring development and a healthy diet. It explores how community gardens are now a consolidated part of Italian urban experience, as well as the multiple policy frameworks which govern these activities. The book then explores a wider range of food procurement channels, from food cooperatives to buying groups and institutional partnerships, including the strategies employed by large retail groups to respond to the growing environmental sensitivity of their customers. Multifunctional implications of antimafia activities involving social agriculture are also explored. Finally, the book ends with a survey of European and domestic Italian policies aiming to protect and promote healthy food practices while preserving the integrity of the landscape.
This is fascinating reading for anyone interested in quality food and the territory, as well as academic readers from such disparate disciplines as sociology, urban studies, anthropology and Italian studies.
642 kr
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699 kr
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303 kr
Skickas inom 10-15 vardagar
603 kr
Skickas inom 10-15 vardagar
710 kr
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710 kr
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194 kr
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2 333 kr
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226 kr
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815 kr
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Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.
This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematical foundations are illustrated through Unity-based example implementations. Also provided are examples showing how the concepts are applied when implementing video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflection off arbitrary walls.Throughout this book, you learn and examine the concepts and their applications in a game engine.
What You Will Learn
Understand the basic concepts of points and vectors and their applications in game developmentApply mathematical concepts to modern video game functionality, such as spherical and box collidersImplement autonomous behaviors, including following way points, facing a target, chasing an object, etc.Who This Book is For
Beginners, and those interested in the implementation of interactive games, who need a basic mathematical background or a refresher with modern examples566 kr
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815 kr
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This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects.
Basic Math for Game Development with Unity 3D begins by explaining points in the 3D Cartesian Coordinate system. From there, you’ll gain insight into vectors and details of dot and cross products, quaternions, rotation and decomposition of vectors. These basic mathematical foundations are illustrated through Unity-based example implementations. Associated with these concept presentations are separate examples of how the concepts are applied in creating typical video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflections off surfaces with arbitrary orientations.
After completing this book, you will have a thorough understanding of core mathematical concepts and how they are used to create compelling gameplay.
What You Will Learn
Understand the basic concepts of points and vectors, and their applications in game developmentGrasp the details of autonomous behaviors such as facing a target, following and chasing an object, and moreApply mathematical concepts in implementing modern video game functionality such as ray casting, collision, and motion controlWho Is This Book For
Game enthusiasts, hobbyists, and anyone else who is interested in the implementation of interactive games but needs basic mathematical background or could just use a refresher with modern examples.59 kr
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Mike Jones has been a bachelor for a long time, and he barely remembers what it feels like to have someone else depend on him. He works as a freelance photographer at the Weekly Post, but hes not necessarily impassioned by his job. He wakes each morning and goes about the day-to-day, ignorant of the big surprise thats about to land on his porch.
His long-ago ex-girlfriend Lindsey arrives one morning with a gift: a ten-year-old son named Jeremy. Shes been raising Jeremy on her own, but now, its time for his father to take a turn. Mike feels cornered, angry, and terrified. Hes always been kind of a hothead, and a son is the last thing he needsor wants. Jeremy isnt exactly clear on the new arrangement either.
Despite a rough start, father and son get to know each other. Mike reexamines his selfish life and considers a career change. He even looks at Lindsey in a different way. How much can one man change? How much can he alter his life without it falling apart? Mike will find out as he learns a thing or two from a little boy and discovers that family might be the most important thing of all.
125 kr
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55 kr
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225 kr
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190 kr
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200 kr
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Imagine every problem in your life as a locked door. Wouldn''t it be amazing if you had a master key to unlock all of them?
While there is no such key, there are locksmiths-and you can become one.
Gregory Smith is known as a fixer. His broad experiences across a myriad of industries have honed his passion and skill for unlocking doors, turning challenging situations into rewarding opportunities. He has faced difficult decisions, juggled a broad range of stakeholders, learned from his failures, realized the value of relationships, and experienced considerable success along the way.
No Locked Doors! tells the story of how Greg developed his master keys-the tools he uses to turn locked-door problems into open-door possibilities. Follow his journey and use the invaluable lessons within to create your locksmith toolkit. You''ll be unlocking doors on your path before you know it.
255 kr
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190 kr
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