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12 produkter
Simulation Gaming Through Times and Disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers
Av Marcin Wardaszko, Sebastiaan Meijer m. fl.
Häftad, 2021
897 kr
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They …
Simulation Gaming Through Times and Disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers
Av Mariola Grzybowska-Brzezinska, Willy Christian Kriz m. fl.
E-bok, 2021
1143 kr
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019. The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They …
Gaming, Simulation and Innovations: Challenges and Opportunities
52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
Av Upinder Dhar, Jigyasu Dubey m. fl.
Häftad, 2022
869 kr
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This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were …
Gaming, Simulation and Innovations: Challenges and Opportunities
52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
Av Heide Lukosch, Sebastiaan Meijer m. fl.
E-bok, 2022
1175 kr
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This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were …
Simulation and Gaming for Social Impact
53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers
Av Casper Harteveld, Steven Sutherland m. fl.
Häftad, 2023
761 kr
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This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They …
Simulation and Gaming for Social Impact
53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers
Av Sebastiaan Meijer, Heide Lukosch m. fl.
E-bok, 2023
1007 kr
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This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022. The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They …
Simulation and Gaming across Borders
55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers
Av Heide Lukosch, Maria Freese m. fl.
Häftad, 2025
614 kr
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This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024.The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been …
Simulation and Gaming across Borders
55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers
Av Sebastiaan Meijer, Maria Freese m. fl.
E-bok, 2025
813 kr
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This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024. The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been …
Shaping the Future through Simulation and Gaming
56th International Simulation and Gaming Association Conference, ISAGA 2025, Stuttgart, Germany, July 15–18, 2025, Revised Selected Papers
Av Friedrich Trautwein, Birgit Zürn m. fl.
Häftad, 2026
438 kr
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This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15–18, 2025.The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected …
Legacy and Future Impact of Gaming Simulation Pioneers
Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat
Av Willy Christian Kriz, Toshiko Kikkawa m. fl.
Inbunden, 2025
1703 kr
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This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 …
Legacy and Future Impact of Gaming Simulation Pioneers
Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat
Av Heide Lukosch, Marieke de Wijse-Van Heeswijk m. fl.
E-bok, 2025
2210 kr
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This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 …
Legacy and Future Impact of Gaming Simulation Pioneers
Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat
Av Willy Christian Kriz, Toshiko Kikkawa m. fl.
Häftad, 2026
1703 kr
Lägg i varukorg
This book is a tribute to two pioneers in the field of gaming simulation: Richard de la Barre Duke and Cathy Stein Greenblat. Duke was a professor of urban planning at the University of Michigan who introduced gaming simulation into urban planning and policy making in the early 1970s. With his 1974 …