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12 produkter
Simulation Gaming Through Times and Disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers
Av Marcin Wardaszko, Sebastiaan Meijer m. fl.
Häftad, 2021
908 kr
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019.The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They …
Simulation Gaming Through Times and Disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers
Av Mariola Grzybowska-Brzezinska, Willy Christian Kriz m. fl.
E-bok, 2021
1143 kr
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26–30, 2019. The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They …
Gaming, Simulation and Innovations: Challenges and Opportunities
52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
Av Upinder Dhar, Jigyasu Dubey m. fl.
Häftad, 2022
877 kr
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This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were …
Gaming, Simulation and Innovations: Challenges and Opportunities
52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
Av Heide Lukosch, Sebastiaan Meijer m. fl.
E-bok, 2022
1175 kr
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This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were …
Simulation and Gaming for Social Impact
53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers
Av Casper Harteveld, Steven Sutherland m. fl.
Häftad, 2023
769 kr
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This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022.The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They …
Simulation and Gaming for Social Impact
53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers
Av Sebastiaan Meijer, Heide Lukosch m. fl.
E-bok, 2023
1007 kr
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This book constitutes revised selected papers from the 53rd International Simulation and Gaming Association Conference, ISAGA 2022, which took place in Boston, USA, during July 11–14, 2022. The 15 full papers presented in this volume were carefully reviewed and selected from 35 submissions. They …
Simulation and Gaming across Borders
55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers
Av Heide Lukosch, Maria Freese m. fl.
Häftad, 2025
622 kr
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This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024.The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been …
Simulation and Gaming across Borders
55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers
Av Sebastiaan Meijer, Maria Freese m. fl.
E-bok, 2025
813 kr
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This book constitutes the refereed proceedings of the 55th International Simulation and Gaming Association Conference, held in Christchurch, New Zealand, during July 8–12, 2024. The 20 full papers in this book were carefully reviewed and selected from 25 submissions. This year’s theme has been …
Shaping the Future through Simulation and Gaming
56th International Simulation and Gaming Association Conference, ISAGA 2025, Stuttgart, Germany, July 15–18, 2025, Revised Selected Papers
Av Friedrich Trautwein, Birgit Zürn m. fl.
Häftad, 2026
442 kr
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This open access book constitutes the revised selected papers of the 56th International Simulation and Gaming Association Conference, ISAGA 2025, held in Stuttgart, Germany, during July 15–18, 2025.The 23 full papers and 1 short paper presented in this volume were carefully reviewed and selected …
Intersections in Simulation and Gaming
21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers
Av Anjum Naweed, Marcin Wardaszko m. fl.
Häftad, 2018
569 kr
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This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, …
Intersections in Simulation and Gaming
21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers
Av Sebastiaan Meijer, Elyssebeth Leigh m. fl.
E-bok, 2018
713 kr
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This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, …
organisation of transactions
Studying supply networks using gaming simulation
Häftad, 2009
1329 kr
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The globalisation of supply chains and networks causes traders from all over the world to make transactions with each other. Many transactions are made in world markets where the price is the way in which supply and demand are brought together. Other transactions, however, are made between people …