John Aycock – författare
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11 produkter
Computer Viruses and Malware
Av John Aycock
Inbunden, 2006
1464 kr
Lägg i varukorg
Our Internet-connected society increasingly relies on computers. As a result, attacks on computers from malicious software have never been a bigger concern. Computer Viruses and Malware draws together hundreds of sources to provide an unprecedented view of malicious software and its …
Computer Viruses and Malware
Av John Aycock
E-bok, 2006
1838 kr
Lägg i varukorg
Our Internet-connected society increasingly relies on computers. As a result, attacks on computers from malicious software have never been a bigger concern. Computer Viruses and Malware draws together hundreds of sources to provide an unprecedented view of malicious software and its …
Spyware and Adware
Av John Aycock
Inbunden, 2010
1128 kr
Lägg i varukorg
Spyware and Adware introduces detailed, organized, technical information exclusively on spyware and adware, including defensive techniques. This book not only brings together current sources of information on spyware and adware but also looks at the future direction of this field.Spyware and Adware …
Spyware and Adware
Av John Aycock
E-bok, 2010
1470 kr
Lägg i varukorg
Spyware and Adware introduces detailed, organized, technical information exclusively on spyware and adware, including defensive techniques. This book not only brings together current sources of information on spyware and adware but also looks at the future direction of this field. Spyware and …
Computer Viruses and Malware
Av John Aycock
Häftad, 2010
1464 kr
Lägg i varukorg
Our Internet-connected society increasingly relies on computers. As a result, attacks on computers from malicious software have never been a bigger concern. Computer Viruses and Malware draws together hundreds of sources to provide an unprecedented view of malicious software and its …
Spyware and Adware
Av John Aycock
Häftad, 2012
1128 kr
Lägg i varukorg
Spyware and Adware introduces detailed, organized, technical information exclusively on spyware and adware, including defensive techniques. This book not only brings together current sources of information on spyware and adware but also looks at the future direction of this field.Spyware and Adware …
Amnesia Remembered
Reverse Engineering a Digital Artifact
Av John Aycock
Inbunden, 2023
1936 kr
Lägg i varukorg
Our modern culture is increasingly expressed in the form of digital artifacts, yet archaeology is in its infancy when it comes to researching and understanding them. The study and reverse engineering of digital artifacts is no longer the exclusive domain of computer scientists. Presented by way of …
Amnesia Remembered
Reverse Engineering a Digital Artifact
Av John Aycock
Häftad, 2026
406 kr
Lägg i varukorg
Our modern culture is increasingly expressed in the form of digital artifacts, yet archaeology is in its infancy when it comes to researching and understanding them. The study and reverse engineering of digital artifacts is no longer the exclusive domain of computer scientists. Presented by way of …
Retrogame Archeology
Exploring Old Computer Games
Av John Aycock
Inbunden, 2016
1688 kr
Lägg i varukorg
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from …
Retrogame Archeology
Exploring Old Computer Games
Av John Aycock
E-bok, 2016
2065 kr
Lägg i varukorg
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from …
Retrogame Archeology
Exploring Old Computer Games
Av John Aycock
Häftad, 2018
1481 kr
Lägg i varukorg
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from …