Joshua Call – författare
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10 produkter
Dungeons, Dragons, and Digital Denizens
The Digital Role-Playing Game
Av Gerald A. Voorhees, Joshua Call m. fl.
Inbunden, 2012
2133 kr
Lägg i varukorg
This book helps readers better understand their own relationships - as players, designers, consumers, and citizens - with digital role playing games. "Dungeons, Dragons, and Digital Denizens" is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of …
Dungeons, Dragons, and Digital Denizens
The Digital Role-Playing Game
Av Gerald A. Voorhees, Joshua Call m. fl.
E-bok, 2012
645 kr
Lägg i varukorg
Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, …
Dungeons, Dragons, and Digital Denizens
The Digital Role-Playing Game
Av Gerald A. Voorhees, Joshua Call m. fl.
E-bok, 2012
645 kr
Lägg i varukorg
Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, …
Guns, Grenades, and Grunts
First-Person Shooter Games
Av Gerald A. Voorhees, Joshua Call m. fl.
Inbunden, 2012
2416 kr
Lägg i varukorg
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty …
Guns, Grenades, and Grunts
First-Person Shooter Games
Av Gerald A. Voorhees, Joshua Call m. fl.
E-bok, 2012
641 kr
Lägg i varukorg
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty …
Guns, Grenades, and Grunts
First-Person Shooter Games
Av Gerald A. Voorhees, Joshua Call m. fl.
E-bok, 2012
655 kr
Lägg i varukorg
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty …
Guns, Grenades, and Grunts
First-Person Shooter Games
Av Gerald A. Voorhees, Joshua Call m. fl.
Häftad, 2012
602 kr
Lägg i varukorg
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty …
Dungeons, Dragons, and Digital Denizens
The Digital Role-Playing Game
Av Gerald A. Voorhees, Joshua Call m. fl.
Häftad, 2012
517 kr
Lägg i varukorg
This book helps readers better understand their own relationships - as players, designers, consumers, and citizens - with digital role playing games. "Dungeons, Dragons, and Digital Denizens" is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of …
Epistemic Genres
New Formations of Play
Av Gerald A. Voorhees, Joshua Call m. fl.
Inbunden, 2026
1356 kr
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This anthology brings together scholars from around the world to theorize and explore “epistemic genres” of digital games, which are defined by the social uses and meanings attributed to different constellations of games by the communities that play, make, and study them.Game studies has …
Emerging Genres
New Formations of Games
Av Joshua Call, Betsy Brey m. fl.
Inbunden, 2026
1356 kr
Lägg i varukorg
This collection expands the analytical framework of digital games by exploring them through the lens of genre analysis—the evaluation of the structural designs that provide the framework for the player’s experience. Each chapter in this volume attends to a unique game genre that is newly emerged or …