Kate Woodward – författare
160 kr
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535 kr
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This is the first study of the colorful history and controversial films of the Cymraeg Film Board (1971 - 86), which was established solely to produce Welsh-language films such as Teissnau Mair, O''r Dæarah Hen and Madam Wen. When tracing the history of the organisation, it is argued that the establishment of the Board was part of the battle to protect and protect the Welsh language.
123 kr
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Dyma’r astudiaeth gyntaf o hanes lliwgar a ffilmiau dadleuol y Bwrdd Ffilmiau Cymraeg (1971 – 86), a sefydlwyd yn unswydd er mwyn cynhyrchu ffilmiau Cymraeg eu hiaith megis Teisennau Mair, O’r Ddaear Hen a Madam Wen. Wrth olhrain hanes y sefydliad, dadleuir fod sefydlu’r Bwrdd yn rhan o’r frwydr dros ddiogelu a gwarchod y Gymraeg a yrrwyd gan ysfa caredigion yr iaith i sicrhau parhad iddi. Gyda ffigyrau cyfrifiadau 1961 a 1971 yn tystio i ddihoeni graddol niferoedd y siaradwyr Cymraeg, a chyda’r broses ddemocrataidd yn profi’n bur aneffeithlon, roedd sefydlu’r Bwrdd yn un ymgais arloesol ymhlith nifer i geisio diogelu ac ymrymuso’r iaith trwy ddulliau diwylliannol.
712 kr
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Both the United Nations and the World Health Organization stress the need to address numerous increasingly urgent ''global challenges'', including climate change and ineffectiveness of medication for communicable diseases.
Despite climate change resulting from human activity, most humans feel their contribution is minimal; thus any effort made toward reducing individual carbon footprint is futile. Likewise, individual patients feel their health is their own problem; current increases in outbreaks of formerly controllable diseases like measles and tuberculosis show that this is not the case. There is a dire need to instil a stronger sense of personal responsibility, to act as individuals to resolve global issues, and the pilot studies presented in Using Interactive Digital Narrative in Science and Health Education offer an entertainment-as-education approach: interactive digital narrative.
The researchers on these teams cross diverse disciplinary boundaries, with backgrounds in chemical engineering, microbiology, romantic studies, film studies, digital design, pedagogy, and psychology. Their approach in Using Interactive Digital Narrative in Science and Health Education to interdisciplinary research is discussed herein, as is the practice-based approach to crafting the interactive narratives for health and science communication and for specific audiences and contexts.
666 kr
Skickas inom 5-8 vardagar
687 kr
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Both the United Nations and the World Health Organization stress the need to address numerous increasingly urgent ''global challenges'', including climate change and ineffectiveness of medication for communicable diseases.
Despite climate change resulting from human activity, most humans feel their contribution is minimal; thus any effort made toward reducing individual carbon footprint is futile. Likewise, individual patients feel their health is their own problem; current increases in outbreaks of formerly controllable diseases like measles and tuberculosis show that this is not the case. There is a dire need to instil a stronger sense of personal responsibility, to act as individuals to resolve global issues, and the pilot studies presented in Using Interactive Digital Narrative in Science and Health Education offer an entertainment-as-education approach: interactive digital narrative.
The researchers on these teams cross diverse disciplinary boundaries, with backgrounds in chemical engineering, microbiology, romantic studies, film studies, digital design, pedagogy, and psychology. Their approach in Using Interactive Digital Narrative in Science and Health Education to interdisciplinary research is discussed herein, as is the practice-based approach to crafting the interactive narratives for health and science communication and for specific audiences and contexts.