New Flesh
Tales of Shapeshifters and Strange Transformation
150 kr
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Tales of Shapeshifters and Strange Transformation
150 kr
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175 kr
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539 kr
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668 kr
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105 kr
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374 kr
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145 kr
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144 kr
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187 kr
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120 kr
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271 kr
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414 kr
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106 kr
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Proceedings of the 136th Symposium of the International Astronomical Union, Held in Los Angeles, U.S.A., July 25–29, 1988
2 220 kr
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2 220 kr
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149 kr
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11 kr
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9 kr
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321 kr
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THE ACTION-PACKED PREQUEL TO PREDATOR: HUNTING GROUNDS
In the aftermath of the events of Predator 2, U.S. Marine Scott Devlin is assigned to the clean-up operation in Los Angeles. He is soon thrust into a world of secretive government agents, highly-advanced technology, and an unstoppable juggernaut lone agent, Alan ‘Dutch’ Schaefer.
DUTCH IS BACK
As Devlin rises through the ranks, working in elite counter-terrorist units, he gathers evidence, slowly piecing together the shocking truth of what he saw that night. Fighting for freedom from the jungles of South America to the Scottish Highlands, Devlin learns who the real enemy is, and how to fight for survival. He’s not the only one fighting back against the Hunters. Dutch has been working in the shadows ever since his first encounter in Central America, gathering knowledge, weapons, and teammates.
Fighting both the Hunters and shadowy government agencies, Dutch and Devlin must team up to take the fight to the aliens—to become the predators.
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394 kr
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In light of current developments in modelling, and with the aim of reinvigorating debates around the potentiality of the architectural model – its philosophies, technologies and futures – this issue of AD examines how the model has developed to become an immersive worldbuilding machine. Worldbuilding is the creation of imaginary worlds through forms of cultural production. Although this discourse began with an analysis of imaginary places constructed in works of literature, it has evolved to encompass worlds from fields such as cinema, games, design, landscape, urbanism and architecture. Worldbuilding differs from the notion of worldmaking, which deals with how speculative thinking can influence the construction of the phenomenal world. As architects postulate ever-increasingly complex world models from which to draw inspiration and inform their practice, questions of scale, representation and collaboration emerge. Discussed through a range of articles from acclaimed international contributors in the fields of both architecture and media studies, this issue explores how the architectural model is situated between concepts of worldbuilding and worldmaking – in the creative space of worldmodelling.
Contributors: Kathy Battista, Thea Brejzek and Lawrence Wallen, Pascal Bronner and Thomas Hillier, Mark Cousins, James A Craig and Matt Ozga-Lawn, Kate Davies, Ryan Dillon, Christian Hubert, Chad Randl, Theodore Spyropoulos, and Mark JP Wolf.
Featured architects: Phil Ayres, FleaFolly Architects, Minimaforms, and Stasus.
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733 kr
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633 kr
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28 kr
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590 kr
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100 kr
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100 kr
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100 kr
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100 kr
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