Bokus

Mubbasir Kapadia – författare

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7 produkter

  1. Nuria Pelechano, Jan M. Allbeck, Mubbasir Kapadia, Norman I. Badler - Simulating Heterogeneous Crowds with Interactive Behaviors, Häftad. Tillgänglighet: Lägg i varukorg

    Simulating Heterogeneous Crowds with Interactive Behaviors

    Av Nuria Pelechano, Jan M. Allbeck m. fl.

    Häftad, 2020

    756 kr

    Lägg i varukorg

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help …

  2. Nuria Pelechano, Jan M. Allbeck, Mubbasir Kapadia, Norman I. Badler - Simulating Heterogeneous Crowds with Interactive Behaviors, Inbunden. Tillgänglighet: Lägg i varukorg

    Simulating Heterogeneous Crowds with Interactive Behaviors

    Av Nuria Pelechano, Jan M. Allbeck m. fl.

    Inbunden, 2016

    1885 kr

    Lägg i varukorg

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help …

  3. Norman I. Badler, Mubbasir Kapadia, Jan M. Allbeck, Nuria Pelechano - Simulating Heterogeneous Crowds with Interactive Behaviors, E-bok. Tillgänglighet: Lägg i varukorg

    Simulating Heterogeneous Crowds with Interactive Behaviors

    Av Norman I. Badler, Mubbasir Kapadia m. fl.

    E-bok, 2016

    716 kr

    Lägg i varukorg

    This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer graphics. It will cover different aspects that are necessary to achieve plausible crowd behaviors. The book will be a review of the most recent literature in this field that can help …

  4. Mubbasir Kapadia, Nuria Pelechano, Jan Allbeck, Norm Badler - Virtual Crowds, Häftad. Tillgänglighet: Lägg i varukorg

    Virtual Crowds

    Steps Toward Behavioral Realism

    Av Mubbasir Kapadia, Nuria Pelechano m. fl.

    Häftad, 2015

    552 kr

    Lägg i varukorg

    This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments. In this context, we describe efficient algorithms to animate, control, and author human-like agents having their own set of unique …

  5. Marcelo Kallmann, Mubbasir Kapadia - Geometric and Discrete Path Planning for Interactive Virtual Worlds, Häftad. Tillgänglighet: Lägg i varukorg

    Geometric and Discrete Path Planning for Interactive Virtual Worlds

    Av Marcelo Kallmann, Mubbasir Kapadia

    Häftad, 2016

    552 kr

    Lägg i varukorg

    Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next …

  6. Norm Badler, Jan Allbeck, Nuria Pelechano, Mubbasir Kapadia - Virtual Crowds, E-bok. Tillgänglighet: Lägg i varukorg

    Virtual Crowds

    Steps Toward Behavioral Realism

    Av Norm Badler, Jan Allbeck m. fl.

    E-bok, 2022

    734 kr

    Lägg i varukorg

    This volume presents novel computational models for representing digital humans and their interactions with other virtual characters and meaningful environments. In this context, we describe efficient algorithms to animate, control, and author human-like agents having their own set of unique …

  7. Mubbasir Kapadia, Marcelo Kallmann - Geometric and Discrete Path Planning for Interactive Virtual Worlds, E-bok. Tillgänglighet: Lägg i varukorg

    Geometric and Discrete Path Planning for Interactive Virtual Worlds

    Av Mubbasir Kapadia, Marcelo Kallmann

    E-bok, 2022

    734 kr

    Lägg i varukorg

    Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. Given the growing demands on the size and complexity of modern virtual worlds, a number of new techniques have been developed for achieving intelligent navigation for the next …