Paweł Schreiber – Författare
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8 produkter
8 produkter
651 kr
Skickas inom 10-15 vardagar
This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia.The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games– from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.
1 977 kr
Skickas inom 10-15 vardagar
This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia.The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games– from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.
2 036 kr
Skickas inom 10-15 vardagar
This book explores the representations of Central and Eastern European histories in digital games.Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe, the volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia, Poland, Ukraine, Russia, Belarus, Hungary, Estonia, Slovakia, Czechia, Finland, and (a Western guest with regional connections) Luxembourg. Through the lens of video games, the authors address how nations struggle with the legacies of war, colonialism, and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.
695 kr
Kommande
This book explores the representations of Central and Eastern European histories in digital games.Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe, the volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia, Poland, Ukraine, Russia, Belarus, Hungary, Estonia, Slovakia, Czechia, Finland, and (a Western guest with regional connections) Luxembourg. Through the lens of video games, the authors address how nations struggle with the legacies of war, colonialism, and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.
990 kr
Skickas inom 10-15 vardagar
The book analyses a variety of topics and current issues in linguistics and literary studies, focusing especially on such aspects as memory, identity and cognition. It then investigates a variety of practices of language users, language learners and translators, such as the use of borrowings from hip-hop and slang.
990 kr
Skickas inom 10-15 vardagar
The book analyses a variety of topics and current issues in linguistics and literary studies, focusing especially on such aspects as memory, identity and cognition. It then investigates a variety of practices of language users, language learners and translators, such as the use of borrowings from hip-hop and slang.
649 kr
Skickas inom 5-8 vardagar
This book explores the many interdependencies and crossovers between living and writing, or, in more specific terms, between writers’ lives on the one hand and their literary output on the other. Thematically divided into four major parts, the book focuses on different literary concerns and discusses literary works from the 17th century to the present day. The first part approaches the issue of autobiography and biography, the second part takes a close look at travel writing, while the third discusses various lives in fiction and the fourth deals with confessional writing.
Del 3 - English Literature and Culture in Context
Stage Histories
Post-War British Historical Drama
Inbunden, Engelska, 2015
764 kr
Skickas inom 5-8 vardagar
The book presents post-war British historical drama not only as a phenomenon within literature and theatre, but also as an alternative form of representing the past, not as much competing with historiography as complementing it. The author shows how some of the central concerns of late twentieth-century methodology of history were also crucial for the historical drama of that time by applying Hayden White’s classification of categories determining the shape of historical writing to the plays of Robert Bolt, David Hare, Howard Barker and Tom Stoppard. The plays discussed in the book offer not only different visions of past events, but also different visions of historiography itself.