Peter Zackariasson – författare
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21 produkter
ChatGPT för lärare : en handbok om AI i undervisningen
Av Thomas Edwall, Peter Zackariasson
Häftad, 2025
5,0 utav 5 stjärnor. Totalt antal röster: (1)
314 kr
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Vad är ChatGPT och vad innebär det för lärandet? Den här handboken, skriven av och för lärare, visar på ett tydligt och lättillgängligt sätt hur detta banbrytande verktyg kan användas i undervisningen. Du får lära dig om hur ChatGPT fungerar och hur du som lärare kan förhålla dig till de …
Video Game Industry
Formation, Present State, and Future
Av Peter Zackariasson, Timothy Wilson
Inbunden, 2012
2516 kr
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is …
Playful Undead and Video Games
Critical Analyses of Zombies and Gameplay
Av Stephen J. Webley, Peter Zackariasson
Häftad, 2021
692 kr
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This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen …
Video Game Industry
Formation, Present State, and Future
Av Timothy Wilson, Peter Zackariasson
E-bok, 2012
1051 kr
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is …
Video Game Industry
Formation, Present State, and Future
Av Timothy Wilson, Peter Zackariasson
E-bok, 2012
1074 kr
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is …
Business of Gamification
A Critical Analysis
Av Mikolaj Dymek, Peter Zackariasson
Häftad, 2018
751 kr
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At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations …
Arts and Business
Building a Common Ground for Understanding Society
Av Elena Raviola, Peter Zackariasson
Häftad, 2018
773 kr
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Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form different understandings in the two disciplines. Arts and business are, many times, positioned as opposites. Where one is providing symbolic and aesthetic immersion, the …
Video Game Industry
Formation, Present State, and Future
Av Peter Zackariasson, Timothy Wilson
Häftad, 2014
911 kr
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The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is …
Video Game Marketing
A student textbook
Av Peter Zackariasson, Mikolaj Dymek
Inbunden, 2016
2831 kr
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The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game …
Video Game Marketing
A student textbook
Av Peter Zackariasson, Mikolaj Dymek
Häftad, 2016
893 kr
Lägg i varukorg
The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game …
Business of Gamification
A Critical Analysis
Av Mikolaj Dymek, Peter Zackariasson
Inbunden, 2016
2749 kr
Lägg i varukorg
At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations …
Arts and Business
Building a Common Ground for Understanding Society
Av Elena Raviola, Peter Zackariasson
Inbunden, 2016
2831 kr
Lägg i varukorg
Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form different understandings in the two disciplines. Arts and business are, many times, positioned as opposites. Where one is providing symbolic and aesthetic immersion, the …
Playful Undead and Video Games
Critical Analyses of Zombies and Gameplay
Av Stephen J. Webley, Peter Zackariasson
Inbunden, 2019
2516 kr
Lägg i varukorg
This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen …
Arts and Business
Building a Common Ground for Understanding Society
Av Peter Zackariasson, Elena Raviola
E-bok, 2016
890 kr
Lägg i varukorg
Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form different understandings in the two disciplines. Arts and business are, many times, positioned as opposites. Where one is providing symbolic and aesthetic immersion, the …
Arts and Business
Building a Common Ground for Understanding Society
Av Peter Zackariasson, Elena Raviola
E-bok, 2016
890 kr
Lägg i varukorg
Arts and Business aims at bringing arts and business scholars together in a dialogue about a number of key topics that today form different understandings in the two disciplines. Arts and business are, many times, positioned as opposites. Where one is providing symbolic and aesthetic immersion, the …
Business of Gamification
A Critical Analysis
Av Peter Zackariasson, Mikolaj Dymek
E-bok, 2016
910 kr
Lägg i varukorg
At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations …
Business of Gamification
A Critical Analysis
Av Peter Zackariasson, Mikolaj Dymek
E-bok, 2016
910 kr
Lägg i varukorg
At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations …
Video Game Marketing
A student textbook
Av Mikolaj Dymek, Peter Zackariasson
E-bok, 2016
1030 kr
Lägg i varukorg
The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game …
Video Game Marketing
A student textbook
Av Mikolaj Dymek, Peter Zackariasson
E-bok, 2016
1030 kr
Lägg i varukorg
The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game …
Playful Undead and Video Games
Critical Analyses of Zombies and Gameplay
Av Peter Zackariasson, Stephen J. Webley
E-bok, 2019
796 kr
Lägg i varukorg
This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen …
Playful Undead and Video Games
Critical Analyses of Zombies and Gameplay
Av Peter Zackariasson, Stephen J. Webley
E-bok, 2019
814 kr
Lägg i varukorg
This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen …