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Youngkyun Baek – författare

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6 produkter

  1. Youngkyun Baek, Nicola Whitton - Cases on Digital Game-Based Learning, Inbunden. Tillgänglighet: Lägg i varukorg

    Cases on Digital Game-Based Learning

    Methods, Models, and Strategies

    Av Youngkyun Baek, Nicola Whitton

    Inbunden, 2013

    2184 kr

    Lägg i varukorg

  2. Youngkyun Baek - Game-Based Learning, E-bok. Tillgänglighet: Lägg i varukorg

    Game-Based Learning

    Theory, Strategies and Performance Outcomes

    Av Youngkyun Baek

    E-bok, 2018

    5578 kr

    Lägg i varukorg

    At a time when digital games are becoming much more commonly used in classrooms, Game-Based Learning: Theory, Strategies, and Performance Outcomes provides a much-needed guide to different forms and applications of digital game-based learning. This book brings together researchers and practitioners …

  3. David Gibson, Youngkyun Baek - Digital Simulations for Improving Education, Inbunden. Tillgänglighet: Lägg i varukorg

    Digital Simulations for Improving Education

    Learning Through Artificial Teaching Environments

    Av David Gibson, Youngkyun Baek

    Inbunden, 2009

    2431 kr

    Lägg i varukorg

  4. Youngkyun Baek, Ryan Ko, Tim Marsh - Trends and Applications of Serious Gaming and Social Media, Häftad. Tillgänglighet: Lägg i varukorg

    Trends and Applications of Serious Gaming and Social Media

    Av Youngkyun Baek, Ryan Ko m. fl.

    Häftad, 2016

    1067 kr

    Lägg i varukorg

    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of …

  5. Youngkyun Baek, Ryan Ko, Tim Marsh - Trends and Applications of Serious Gaming and Social Media, Inbunden. Tillgänglighet: Lägg i varukorg

    Trends and Applications of Serious Gaming and Social Media

    Av Youngkyun Baek, Ryan Ko m. fl.

    Inbunden, 2014

    1098 kr

    Lägg i varukorg

    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of …

  6. Tim Marsh, Ryan Ko, Youngkyun Baek - Trends and Applications of Serious Gaming and Social Media, E-bok. Tillgänglighet: Lägg i varukorg

    Trends and Applications of Serious Gaming and Social Media

    Av Tim Marsh, Ryan Ko m. fl.

    E-bok, 2014

    1373 kr

    Lägg i varukorg

    This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. In particular, the book addresses applications used in businesses and education-related organizations in Asia, where the framework and experience of …