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Games and Play – serie

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24 produkter

  1. Teresa de la Hera - Digital Gaming and the Advertising Landscape, Häftad. Tillgänglighet: Lägg i varukorg

    Digital Gaming and the Advertising Landscape

    Av Teresa de la Hera

    Häftad, 2025

    706 kr

    Lägg i varukorg

    The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to …

  2. Olli Sotamaa, Jan Svelch - Game Production Studies, Häftad. Tillgänglighet: Lägg i varukorg

    Game Production Studies

    Av Olli Sotamaa, Jan Svelch

    Häftad, 2025

    706 kr

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    Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities …

  3. Benjamin Nicoll - Minor Platforms in Videogame History, Häftad. Tillgänglighet: Lägg i varukorg

    Minor Platforms in Videogame History

    Av Benjamin Nicoll

    Häftad, 2025

    706 kr

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    Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial …

  4. Sarah Stang, Mikko Meriläinen, Joleen Blom, Lobna Hassan - Monstrosity in Games and Play, Häftad. Tillgänglighet: Lägg i varukorg

    Monstrosity in Games and Play

    A Multidisciplinary Examination of the Monstrous in Contemporary Cultures

    Av Sarah Stang, Mikko Meriläinen m. fl.

    Häftad, 2026

    706 kr

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    Monsters fascinate us. From ancient folklore to contemporary digital games, they are at the core of the stories we tell. They reflect our fears, deepest desires, and the monstrosity hidden within ourselves. Monsters hold a mirror to our contemporary society and reveal who we truly are. This edited …

  5. Víctor Navarro-Remesal, Óliver Pérez-Latorre - Perspectives on the European Videogame, Häftad. Tillgänglighet: Lägg i varukorg

    Perspectives on the European Videogame

    Av Víctor Navarro-Remesal, Óliver Pérez-Latorre

    Häftad, 2025

    706 kr

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    The history of European videogames has so far been overshadowed by the global impact of the Japanese and North American industries. However, European game development studios have played a major role in videogame history, and many prominent videogames in popular culture, such as Grand Theft Auto, …

  6. Teresa de La Hera, Jeroen Jansz, Joost Raessens, Ben Schouten - Persuasive Gaming in Context, Häftad. Tillgänglighet: Lägg i varukorg

    Persuasive Gaming in Context

    Av Teresa de La Hera, Jeroen Jansz m. fl.

    Häftad, 2025

    706 kr

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    The rapid developments in new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in recent decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these …

  7. René Glas, Sybille Lammes, Michiel Lange, Joost Raessens, Imar de Vries - Playful Citizen, Häftad. Tillgänglighet: Lägg i varukorg

    Playful Citizen

    Civic Engagement in a Mediatized Culture

    Av René Glas, Sybille Lammes m. fl.

    Häftad, 2025

    706 kr

    Lägg i varukorg

    In the last decade, digital media technologies and developments have given rise to exciting new forms of ludic, or playful, engagements of citizens in cultural and societal issues. From the Occupy movement to playful city-making to the gameful designs of the Obama 2008 and Trump 2016 presidential …

  8. Lars de Wildt - Pop Theology of Videogames, Häftad. Tillgänglighet: Lägg i varukorg

    Pop Theology of Videogames

    Producing and Playing with Religion

    Av Lars de Wildt

    Häftad, 2025

    706 kr

    Lägg i varukorg

    Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to …

  9. Anne-Marie Schleiner - Transnational Play, Häftad. Tillgänglighet: Lägg i varukorg

    Transnational Play

    Piracy, Urban Art, and Mobile Games

    Av Anne-Marie Schleiner

    Häftad, 2025

    706 kr

    Lägg i varukorg

    Transnational Play approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, in nations outside of the First World. Players experience play in game cafes, through casual games for regional and …

  10. Joleen Blom - Video Game Characters and Transmedia Storytelling, Häftad. Tillgänglighet: Lägg i varukorg

    Video Game Characters and Transmedia Storytelling

    The Dynamic Game Character

    Av Joleen Blom

    Häftad, 2025

    812 kr

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    Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book …

  11. Alex Mitchell, Jasper Van Vught - Videogame Formalism, Häftad. Tillgänglighet: Lägg i varukorg

    Videogame Formalism

    On Form, Aesthetic Experience and Methodology

    Av Alex Mitchell, Jasper Van Vught

    Häftad, 2026

    727 kr

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    Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. …

  12. René Glas - Paratexts of Video Game Production, Inbunden. Tillgänglighet: Kommande

    Paratexts of Video Game Production

    Playing Behind the Scenes

    Av René Glas

    Inbunden, 2026

    2238 kr

    Kommande

    The Paratexts of Video Game Production: Playing Behind the Scenes critically examines how the making-of media - from documentaries to concept art - shapes our understanding of videogame development and history, revealing their powerful role in constructing meaning beyond the games themselves.This …

  13. Jan Švelch - Behind the Scenes of the Video Game Industry, Inbunden. Tillgänglighet: Lägg i varukorg

    Behind the Scenes of the Video Game Industry

    Storytelling, Power Dynamics, and Myth

    Av Jan Švelch

    Inbunden, 2026

    2519 kr

    Lägg i varukorg

    Behind the Scenes of the Video Game Industry explores the stories behind video game production. It investigates how behind-the-scenes narratives and making-of materials are shaped by power dynamics within the video game industry, and how they often reinforce the existing professional hierarchies by …

  14. René Glas, Sybille Lammes, Michiel de Lange, Joost Raessens, Imar de Vries - Playful Citizen, Inbunden. Tillgänglighet: Lägg i varukorg

    Playful Citizen

    Civic Engagement in a Mediatized Culture

    Av René Glas, Sybille Lammes m. fl.

    Inbunden, 2019

    2134 kr

    Lägg i varukorg

    In the last decade, digital media technologies and developments have given rise to exciting new forms of ludic , or playful , engagements of citizens in cultural and societal issues. From the Occupy movement to playful city-making to the gameful designs of the Obama 2008 and Trump 2016 presidential …

  15. Teresa Hera - Digital Gaming and the Advertising Landscape, Inbunden. Tillgänglighet: Lägg i varukorg

    Digital Gaming and the Advertising Landscape

    Av Teresa Hera

    Inbunden, 2019

    2134 kr

    Lägg i varukorg

    The evolution of the game industry and changes in the advertising landscape in recent years have led to a keen interest of marketers in using digital games for advertising purposes. However, despite the increasing interest in this marketing strategy, the potential of digital games as a medium to …

  16. Benjamin Nicoll - Minor Platforms in Videogame History, Inbunden. Tillgänglighet: Lägg i varukorg

    Minor Platforms in Videogame History

    Av Benjamin Nicoll

    Inbunden, 2019

    2198 kr

    Lägg i varukorg

    In Minor Platforms in Videogame History, Benjamin Nicoll argues that 'minor' game histories are anything but insignificant.

  17. Alex Mitchell, Jasper Van Vught - Videogame Formalism, Inbunden. Tillgänglighet: Lägg i varukorg

    Videogame Formalism

    On Form, Aesthetic Experience and Methodology

    Av Alex Mitchell, Jasper Van Vught

    Inbunden, 2023

    3066 kr

    Lägg i varukorg

    This book addresses issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for …

  18. Joleen Blom - Video Game Characters and Transmedia Storytelling, Inbunden. Tillgänglighet: Lägg i varukorg

    Video Game Characters and Transmedia Storytelling

    The Dynamic Game Character

    Av Joleen Blom

    Inbunden, 2023

    2002 kr

    Lägg i varukorg

    Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.

  19. Olli Sotamaa, Jan Svelch - Game Production Studies, Inbunden. Tillgänglighet: Lägg i varukorg

    Game Production Studies

    Av Olli Sotamaa, Jan Svelch

    Inbunden, 2021

    2134 kr

    Lägg i varukorg

    As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost.

  20. Sarah Stang, Mikko Meriläinen, Joleen Blom, Lobna Hassan - Monstrosity in Games and Play, Inbunden. Tillgänglighet: Lägg i varukorg

    Monstrosity in Games and Play

    A Multidisciplinary Examination of the Monstrous in Contemporary Cultures

    Av Sarah Stang, Mikko Meriläinen m. fl.

    Inbunden, 2025

    2134 kr

    Lägg i varukorg

    Monsters fascinate us. In this book, twenty-two scholars explore how themes such as mental health, colonialism, individualism, disability, gender, sexuality, racism, and exclusion are reflected in the monsters we interact with in games, play, and our daily lives both online and offline.

  21. Víctor Navarro-Remesal, Óliver Pérez-Latorre - Perspectives on the European Videogame, Inbunden. Tillgänglighet: Lägg i varukorg

    Perspectives on the European Videogame

    Av Víctor Navarro-Remesal, Óliver Pérez-Latorre

    Inbunden, 2021

    2134 kr

    Lägg i varukorg

    This book proposes an inquiry into European videogames, including both analyses of transnational aspects of European production and close readings of national specificities.

  22. Teresa de La Hera, Jeroen Jansz, Joost Raessens, Ben Schouten - Persuasive Gaming in Context, Inbunden. Tillgänglighet: Lägg i varukorg

    Persuasive Gaming in Context

    Av Teresa de La Hera, Jeroen Jansz m. fl.

    Inbunden, 2021

    2134 kr

    Lägg i varukorg

    In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called 'persuasive games', that is, gaming practices that combine the dissemination of information with attempts to engage players in particular attitudes and behaviors.

  23. Anne-Marie Schleiner - Transnational Play, Inbunden. Tillgänglighet: Lägg i varukorg

    Transnational Play

    Piracy, Urban Art, and Mobile Games

    Av Anne-Marie Schleiner

    Inbunden, 2020

    1828 kr

    Lägg i varukorg

    This book approaches gameplay as a set of practices and a global industry that includes diverse participation from players and developers located within the global South, in nations outside of the First World.

  24. Lars de Wildt - Pop Theology of Videogames, Inbunden. Tillgänglighet: Lägg i varukorg

    Pop Theology of Videogames

    Producing and Playing with Religion

    Av Lars de Wildt

    Inbunden, 2023

    1828 kr

    Lägg i varukorg

    Based on extensive fieldwork, this book argues that developers of videogames and their players engage in a 'Pop Theology' through which laymen reconsider traditional questions of religion by playing with them.