Häftad, Engelska, 2006
Game Cultures: Computer Games as New Media
Del i serien Issues in Cultural and Media S
417 kr
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Beskrivning
The book:
- Argues for the centrality of play in redefining reading, consuming and creating culture
- Offers detailed research into the political economy of games to generate a model of new media production
- Examines the dynamics of power in relation to both the production and consumption of computer games
Produktinformation
- Utgivningsdatum: 2006-05-16
- Mått: 171 x 225 x 11 mm
- Vikt: 344 g
- Format: Häftad
- Språk: Engelska
- Serie: Issues in Cultural and Media S
- Antal sidor: 184
- Förlag: McGraw-Hill Education
- ISBN: 9780335213573
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Mer om författaren
Helen W. Kennedy is Senior Lecturer and MA Award Leader in the School of Cultural Studies, University of the West of England, Bristol. Helen has spoken at a number of both academic and industry conferences on the role of women in computer games and computer games culture. She was invited speaker at the GDC Europe Academic Summit August 2003 and the Women In Games conference June 2004.Jonathan Dovey is Reader in Screen Media University of Bristol. Jonathan is also a Video Producer and digital artist, who has published on the subjects of new media and documentary studies.
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