Inbunden, Engelska, 2026
Criminology of Videogames
Ideology, Affect, and Play
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Beskrivning
This innovative book examines how videogames engage with crime and its control. It treats games as ideological representations, in which ideas about policing, justice, and criminality are formed and reproduced. Covering over fifty videogames and blending insights from criminology, game studies, affect and social theory, the book explores how games reproduce injustice and inequality. Central to the book is the idea of the ‘ludic unconscious’—the notion that in videogames the convergence of gameplay mechanics and narrative sensibilities are affectively and politically meaningful. It is an essential read for students and academics interested in the intersections of crime, ideology, and play.
Produktinformation
- Utgivningsdatum: 2026-07-23
- Mått: 156 x 234 x 16 mm
- Vikt: 402 g
- Format: Inbunden
- Språk: Engelska
- Serie: New Horizons in Criminology
- Antal sidor: 170
- Förlag: Bristol University Press
- ISBN: 9781529245424
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Mer om författaren
Vladimir Rizov is Assistant Professor in Criminology at the University of Sussex.
Recensioner i media
'In A Criminology of Videogames, Vladimir Rizov makes serious study of a topic too often neglected by criminologists, demonstrating with keen theoretical insight the affects and effects of gaming. Rigorous in its analysis and lively in its prose, Rizov is certainly not playing around.' Travis Linnemann, Kansas State University and author of The Horror of Police
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