Disability and Video Games

Practices of En-/Disabling Modes of Digital Gaming

AvBeate Ochsner,Markus Spohrer

E-bok
Engelska, 2023

2 070 kr

Läs direkt i Bokus Reader – eller ladda ned till din enhet

Beskrivning

This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.

Produktinformation

Utforska kategorier

Hoppa över listan

Du kanske också är intresserad av

Anna-Lena Wiechern, Andreas Wagenknecht, Axel Volmar, Markus Spohrer, Melike Sahinol, Christian Meier zu Verl, Robert Stock - Dis/Ability und digitale Medien, E-bok

Dis/Ability und digitale Medien

Anna-Lena Wiechern, Andreas Wagenknecht, Axel Volmar, Markus Spohrer, Melike Sahinol, Christian Meier zu Verl, Robert Stock

E-bok
2025

916 kr