Häftad, Engelska, 2025
Playing American
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Beskrivning
Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies – concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, respectively – highlight different figurations of "playing American." Thematic foci range from public discourses on systemic racism and neoliberal capitalism to the justification of real-world surveillance practices and to the reconfiguration of the Western in the digital age. Playing American provides those interested in either videogames or American culture with a fresh angle and new concepts regarding its subject matters. It demonstrates that videogames are agents of cultural reproduction that do distinct cultural work for American culture in the twenty-first century.
Produktinformation
- Utgivningsdatum: 2025-06-30
- Mått: 155 x 230 x 14 mm
- Vikt: 523 g
- Format: Häftad
- Språk: Engelska
- Serie: Video Games and the Humanities
- Antal sidor: 229
- Upplaga: 25001
- Förlag: De Gruyter
- ISBN: 9783112215364
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