Häftad, Engelska, 2021
Mixed Reality and Games – Theoretical and Practical Approaches in Game Studies and Education
Av Emir Bektic, Daniela Bruns, Sonja Gabriel, Florian Kelle, Gerhard Pölsterl, Emir Bektic, Daniela Bruns
Del i serien Media Studies
815 kr
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Beskrivning
Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.
Produktinformation
- Utgivningsdatum: 2021-12-01
- Mått: 147 x 226 x 15 mm
- Vikt: 666 g
- Format: Häftad
- Språk: Engelska
- Serie: Media Studies
- Antal sidor: 296
- Förlag: Transcript Verlag
- ISBN: 9783837653298
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Mer om författaren
Florian Kelle (BA) studiert Game Studies and Engineering im Master an der Universität Klagenfurt. Er schreibt momentan seine Masterarbeit über archäologische Ansätze zu Videospielen und fokussiert sich dabei auf objektorientierte Ontologie (OOO) und Hyperobjects.
Recensioner i media
Besprochen in:tv diskurs, 99 (2022), Lothar Mikos
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