Gaming, Simulations and Society

Research Scope and Perspective

AvR. Shiratori,R. Shiratori

Inbunden, Engelska, 2004

1 589 kr

Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

Beskrivning

This book presents a current research scope and perspective of Simulation and Gaming. Theoretical problems of Simulation and Gaming will be examined with a view to improving the social sciences through the introduction of the techniques and concepts of Simulation and Gaming. The fields of economics, political science, psychology and business management can all be radically improved by introducing such techniques of Simulation and Gaming as the Agent-Based Modelling. Other important topics are the analysis of philosophical foundations in Simulation and Gaming as an academic discipline. The ever growing and massive popularity of PC and arcade games cannot be ignored. Their potential as agents of education and their essentially violent nature raise many ethical and moral problems that need to be addressed.

Produktinformation

Utforska kategorier

Innehållsförteckning

Hoppa över listan

Mer från samma författare

Hoppa över listan

Du kanske också är intresserad av

CAD and Robotics in Architecture and Construction

A. Bijl, O. Akin, C.-C. Chen, B. Dave, S. Pithavadian, Y. E. Kalay, A. C. Harfmann, L. M. Swerdloff, R. Krishnamurti, G. Schmitt, J.-C. Robert, J. Weeks, U. Flemming, R. Coyne, T. Glavin, M. Rychener, L. Koskela, R. Hynynen, M. Kallavuo, K. Kahkönen, J. Salokivi, A. H. Bridges, A. Polistina, W. L. Whittaker, Y. Hasegawa, C. Abel, A. H. Slocum, R. Kangari, E. Bandari, M.-C. Wanner, M. Skibniewski, P. Derrington, C. Hendrickson, R. F. Woodbury, W. T. Keirouz, I. J. Oppenheim, D. R. Rehak, C. F. Earl, N. Kano, J. L. Crowley, P. J. Drazan, B. Motazed, H.-R. Oeser, N. Tanaka, M. Saito, K. Arai, K. Banno, T. Ochi, S. Kikuchi, T. Ueno, T. Yoshida, S. Suzuki, J. Maeda

Häftad

550 kr