Bokus

Noor Shaker – författare

Visar alla böcker från författaren Noor Shaker. Handla med fri frakt och snabb leverans.

3 produkter

  1. Noor Shaker, Julian Togelius, Mark J. Nelson - Procedural Content Generation in Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Procedural Content Generation in Games

    Av Noor Shaker, Julian Togelius m. fl.

    Inbunden, 2016

    485 kr

    Lägg i varukorg

    This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, …

  2. Mark J. Nelson, Julian Togelius, Noor Shaker - Procedural Content Generation in Games, E-bok. Tillgänglighet: Lägg i varukorg

    Procedural Content Generation in Games

    Av Mark J. Nelson, Julian Togelius m. fl.

    E-bok, 2016

    734 kr

    Lägg i varukorg

    This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, …

  3. Noor Shaker, Julian Togelius, Mark J. Nelson - Procedural Content Generation in Games, Häftad. Tillgänglighet: Lägg i varukorg

    Procedural Content Generation in Games

    Av Noor Shaker, Julian Togelius m. fl.

    Häftad, 2018

    390 kr

    Lägg i varukorg

    This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, …