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    1. Psykologi och pedagogik
    2. Pedagogik
    3. Skolan och förskolan

    Creative Technologies Education

    Students as Digital Designers

    AvMatt Bower,Belinda von Mengersen

    Inbunden, Engelska, 2025

    2 348 kr

    Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

    Beskrivning

    This book is a groundbreaking exploration of how to empower students as innovative creators in an increasingly technology-driven world.With rapid advancements in Artificial Intelligence and other technologies reshaping society, this text champions the critical role of creativity in education, explaining how teachers can equip learners with skills for the future workplace and foster their enjoyment of learning through design. Bridging theory and practice, this collaborative work synthesises global research to provide actionable strategies for teachers. From multimedia and game design to Augmented Reality, robotics, 3D fabrication and more, it offers practical insights into how students can use cutting-edge technologies to design, invent, and solve problems creatively. The constructively sequenced and interconnected chapters feature evidence-based principles and real-world vignettes across all levels of schooling.Written by a team of academic experts, this open-access resource is a must-read for educators, researchers, and anyone passionate about unlocking the creative potential of the next generation using technology. Further resources can be found here: https://creativeteched.net/resources.

    Produktinformation

    • Utgivningsdatum:2025-07-18
    • Mått:174 x 246 x 20 mm
    • Vikt:720 g
    • Format:Inbunden
    • Språk:Engelska
    • Antal sidor:262
    • Förlag:Taylor & Francis Ltd
    • ISBN:9781032785295

    Utforska kategorier

    • Skolan och förskolan inom Psykologi och pedagogik
    • Lärarutbildning inom Psykologi och pedagogik
    • Undervisning i specifika ämnen inom Psykologi och pedagogik

    Mer om författaren

    Matt Bower is a multi-award-winning Professor of Education and Technology who is intensely curious about innovative ways technologies can be used to advance student learning outcomes and experiences.Belinda von Mengersen is an Associate Professor of Design Technologies who explores technology's transformative potential to enrich creative, socio-critical, material, and speculative design practices.

    Recensioner i media

    "This book is not only a roadmap but an invitation—to explore, experiment, and reimagine what is possible with technology for creative education. May it inspire you to embrace a future-forward view on learning and technology—with curiosity, purpose, and a commitment to empowering learners as creators."Danah Henriksen, Associate Professor of Leadership & Innovation , Mary Lou Fulton Teachers College, Arizona State University, USA

    Innehållsförteckning

    • 1. The Critical Need for Creative Technologies Education2. Philosophy, Theory, and Pedagogy of Technologies Education3. Creativity and Creative Thinking4. Systems Thinking, Design Thinking, Computational Thinking and Critical Thinking5. Students as Creative Designers with Technology6. Students as Multimodal Designers and Authors7. Students as Designers with Augmented Reality8. Students as Designers with Virtual Reality9. Students as Designers of Digital Games10. Students as Designers with Robotics and Control Systems11. Students as Designers with 3D Design and Fabrication Technologies12. Students as Makers using Technologies13. Students as Digital Designers in Engineering14. Inclusive Technologies Education15. Assessment in Creative Technologies Education16. Creative Technologies Education – Lessons Learnt and Future Directions
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