Erin Roberts - Böcker
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14 produkter
14 produkter
212 kr
Skickas inom 3-6 vardagar
1 703 kr
Skickas inom 10-15 vardagar
Christian Tourist Attractions, Mythmaking, and Identity Formation examines a sampling of contemporary Christian tourist attractions that position visitors as the inheritors of ancient, sacred traditions and make claims about the truth of the historical narratives that they promote. Rather than approaching these attractions as sacred expressions of religious experience or as uncontested accounts of history, the book applies recent work on mythmaking and identity formation to argue that these presentations of the past function as strategic discourses that serve material concerns in the present. From an approach informed by social and materialist theories of religion, the volume draws upon a variety of methodological approaches that enable readers to understand the often-bewildering array of objects, claims, demands, and activities (not to mention the seemingly endless array of gifts and personal items available for purchase) that appear at attractions including Ark Encounter, the Creation Museum, the Holy Land Experience, Bible Walk Museum, Christian Zionist tours of Israel, and the recently opened Museum of the Bible. Discourse analysis, practice theory, rhetorical criticism, and embodied theories of cognition help make sense not only of the Christian tourist attractions under examination but also of the ways that “religion” is entangled with contemporary social, political, and economic interests more broadly.
461 kr
Skickas inom 10-15 vardagar
Christian Tourist Attractions, Mythmaking, and Identity Formation examines a sampling of contemporary Christian tourist attractions that position visitors as the inheritors of ancient, sacred traditions and make claims about the truth of the historical narratives that they promote. Rather than approaching these attractions as sacred expressions of religious experience or as uncontested accounts of history, the book applies recent work on mythmaking and identity formation to argue that these presentations of the past function as strategic discourses that serve material concerns in the present. From an approach informed by social and materialist theories of religion, the volume draws upon a variety of methodological approaches that enable readers to understand the often-bewildering array of objects, claims, demands, and activities (not to mention the seemingly endless array of gifts and personal items available for purchase) that appear at attractions including Ark Encounter, the Creation Museum, the Holy Land Experience, Bible Walk Museum, Christian Zionist tours of Israel, and the recently opened Museum of the Bible. Discourse analysis, practice theory, rhetorical criticism, and embodied theories of cognition help make sense not only of the Christian tourist attractions under examination but also of the ways that “religion” is entangled with contemporary social, political, and economic interests more broadly.
392 kr
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Fulfill your oath! When the armies of the Whispering Tyrant marched on Lastwall, the keeps and cities may have fallen, but its people and their spirit did not falter! Lost Omens Knights of Lastwall takes a detailed look at the knights that took up arms to continue the fight against the undead hordes and evils that roam the world. This book presents information on the Knights of Lastwall organization, from joining the ranks, to knightly training, to the missions to protect the innocent and defeat evil. The book also features new rules content including new equipment, magic items, spells, and support for Knights of Lastwall archetypes for players who want to play a knight in their campaigns!
392 kr
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See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With this book, you can learn about Inner Sea cuisine and art, experience the thrills of Inner Sea sports, and uncover the secrets of Inner Sea myths and magic. The Travel Guide features dozens of illustrations to show you the fine details of the latest fashion or put you into the center of one of the Inner Sea's greatest festivals. Come learn everything about the Inner Sea and prepare yourself for a journey through an unforgettable region with the Lost Omens Travel Guide!
434 kr
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Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture. Lost Omens Highhelm delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!
637 kr
Skickas inom 11-20 vardagar
Delve the mountain deep! When the first dwarves reached the surface of Golarion, they built enormous keeps as a monument to their legacy and to serve as their new home. The mightiest of these keeps was Highhelm, a Sky Citadel deep in the Five Kings Mountains. While other Sky Citadels have fallen since the Quest for Sky, Highhelm holds strong, serving as one of the major centers of dwarven culture. Lost Omens Highhelm Special Edition delves deep into the Emperor's Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city's layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm's layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
434 kr
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The finest mages, scientists, and academics of the Age of Lost Omens are gathering! Journey to a fortress-city in demon-ravaged Sarkoris to learn the ancient magical secrets of the Magaambya's wizards, Lepidstadt's bleeding-edge theories on reanimating flesh with electricity, the extraplanar fey philosophies of the Cobyslarni, and the lore of more than a dozen other academies! With so many prominent scholars in one place, rivalries are sure to abound—whether in the classroom, on the sports fields, or during field trips to dangerous lands.This 128-page book gives GMs and players a vibrant roster of luminaries, students, athletes, and wizards to build their very own magical academies. Whether players build bonds with classmates or clash with rivals, they'll gain diverse options like advanced spymaster gear, dazzling new martial arts techniques, or new wizard spells and schools, including the remastered Runelord!
434 kr
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Face the terrors of the Gravelands! The fate of two goddesses hangs in the balance as disgraced graveknight Seldeg Bhedlis prepares a ritual to rewrite history itself. Brave heroes and wicked villains alike assemble either to hinder or assist Seldeg in his plans in this heart-stopping adventure anthology for Pathfinder Second Edition! Claws of the Tyrant is an anthology of three interconnected adventures set in the former nation of Lastwall, now known as the Gravelands. "Gravelands Survivors" is a Pathfinder Adventure for four 1st-level characters that follows a group of refugees as they race to keep a holy artifact out of Seldeg's clutches.In “Ashes for Ozem,” an adventure for four 7th-level characters, the players assume the roles of agents assembled by Seldeg to infiltrate a stronghold of good and destroy it from within. In “Of Blood and Faith,” an adventure designed for four 18th-level characters, the Knights of Lastwall and their allies prepare for the final confrontation with Seldeg and end the graveknight's machinations once and for all. This anthology also includes a collection of monsters, feats, and magic items perfect for any adventure set in the undead-haunted Gravelands.
637 kr
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Face the terrors of the Gravelands! The fate of two goddesses hangs in the balance as disgraced graveknight Seldeg Bhedlis prepares a ritual to rewrite history itself. Brave heroes and wicked villains alike assemble either to hinder or assist Seldeg in his plans in this heart-stopping adventure anthology for Pathfinder Second Edition! Claws of the Tyrant is an anthology of three interconnected adventures set in the former nation of Lastwall, now known as the Gravelands. "Gravelands Survivors" is a Pathfinder Adventure for four 1st-level characters that follows a group of refugees as they race to keep a holy artifact out of Seldeg's clutches.In “Ashes for Ozem,” an adventure for four 7th-level characters, the players assume the roles of agents assembled by Seldeg to infiltrate a stronghold of good and destroy it from within. In “Of Blood and Faith,” an adventure designed for four 18th-level characters, the Knights of Lastwall and their allies prepare for the final confrontation with Seldeg and end the graveknight's machinations once and for all. This anthology also includes a collection of monsters, feats, and magic items perfect for any adventure set in the undead-haunted Gravelands.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
200 kr
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Dungeons Are Half the Game.You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.Practical essays gives you insider tips and tricks to:- Design non-linear dungeons to explore- Think in 3D to make amazing spaces- Make every room count, even when there’s no monster- Create solutions in addition to combat- Dole out treasure—without blowing the bankThe Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.Open this book and level up your half of the game!
553 kr
Skickas inom 3-6 vardagar
445 kr
Skickas inom 3-6 vardagar
445 kr
Skickas inom 3-6 vardagar