James L. Sutter – författare
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9 produkter
9 produkter
206 kr
Skickas inom 11-20 vardagar
* Collects the entire Goblins comic book series, this fantastic collection includes an exclusive, eight-page bonus short story, as well as an extensive gallery of all cover illustrations and more than 20-pages of official Pathfinder Chronicles with world and character details (roleplaying game content, including gaming adventures)!
305 kr
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A bold crew of adventurers must race to an isolated world to stop a catastrophic war for faster-than-light technology! In the science-fantasy universe of the bestselling Starfinder Roleplaying Game, five down-on-their-luck mercenaries sign on to help a robotic avatar of the hyperspace dimension bring starship technology to a previously uncontacted planet. But with sinister forces bent on exploiting the new world, it'll take all the heroes' guns, wits, and magic to make it off their space station alive... From Starfinder RPG co-creator James L. Sutter (PATHFINDER: RUNESCARS) and artist Edu Menna (ARMY OF DARKNESS) comes the launch of a brand new out-of-this-world adventure!
584 kr
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Shoot for the StarsBlast off into a galaxy of adventure with theStarfinder Roleplaying Game! Step into your powered armor and grab yourmagic-infused laser rifle as you investigate the mysteries of a weird universewith your bold starship crew. Will you delve for lost artifacts in the ruins ofalien temples? Strap on rune-enhanced armor and a laser rifle to battle undeadempires in fleets of bone ships, or defend colonists from a swarm of ravenousmonsters? Maybe you'll hack into the mainframe of a god-run corporation, orsearch the stars for clues to the secret history of the universe or brand newplanets to explore. Whether you're making first contact with new cultures onuncharted worlds or fighting to survive in the neon-lit back alleys of AbsalomStation, you and your team will need all your wits, combat skill, and magic tomake it through. But most of all, you'll need each other.This massive 528-page hardcover rulebook isthe essential centerpiece of the Starfinder Roleplaying Game, with rules forcharacter creation, magic, gear, and more-everything you need to play Starfinderas either a player or Game Master! The next great adventure in science-fantasyroleplaying takes off here, and the Starfinder Core Rulebook is yourticket to a lifetime of adventure amid the stars!Inside this book, you'llfind:•All of the rules you need to play orrun a game of Starfinder.•Seven character classes, from theelite soldier and stealthy operative to the physics-hacking technomancer andmind-bending mystic.•Character races both new and classic,from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to thedwarves and elves of the distant future.•An in-depth exploration of theStarfinder setting, including its planets, gods, factions, andthreats.•Hundreds of weapons, spells,technological gadgets, magic items, and other options to outfit anycharacter.•Complete rules for starships,including customization and starshipcombat.•Rules and tips on usingPathfinder RPGcontent with Starfinder.
208 kr
Tillfälligt slut
Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.This massive 528-page softcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!Inside this book, you'll find:•All of the rules you need to play or run a game of Starfinder.•Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.•Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.•An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.•Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.•Complete rules for starships, including customization and starship combat.
647 kr
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This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future!This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
116 kr
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Cara is an aspiring ghost hunter, determined to show she’s more than a high school outcast by finding proof of the supernatural. Then she stumbles upon the spirit of Aiden, a popular boy who died a year ago. Yet Aiden has his own plan to help his reclusive sister Meredith recover from his death. And he’s decided Cara’s the girl for the job. Cara agrees to ask Meredith out in exchange for Aiden helping her prove there’s life beyond death. No dates, no ghost. Wooing the standoffish Meredith isn’t going to be easy, however. With Aiden’s coaching, Cara slowly wins Meredith over – and finds herself really falling for her in the process. But as Meredith gets happier and Aiden’s mission nears completion, his ghost begins to fade. Can Cara carry on dating and deceiving Meredith – or will she have to give up the ghost?
198 kr
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Dungeons Are Half the Game.You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.Practical essays gives you insider tips and tricks to:- Design non-linear dungeons to explore- Think in 3D to make amazing spaces- Make every room count, even when there’s no monster- Create solutions in addition to combat- Dole out treasure—without blowing the bankThe Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.Open this book and level up your half of the game!
762 kr
Skickas inom 3-6 vardagar
285 kr
Skickas inom 3-6 vardagar