The Morgan Kaufmann Series in Computer Graphics – serie
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22 produkter
The Art and Science of Digital Compositing
Techniques for Visual Effects, Animation and Motion Graphics
Häftad, 2008
784 kr
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The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images! "At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition …
Learning Processing
A Beginner's Guide to Programming Images, Animation, and Interaction
Häftad, 2015
536 kr
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Learning Processing, Second Edition , is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of …
Complete Maya Programming Volume II
An In-depth Guide to 3D Fundamentals, Geometry, and Modeling
Av David Gould
Häftad, 2005
803 kr
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David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API , provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive …
X3D
Extensible 3D Graphics for Web Authors
Häftad, 2007
879 kr
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In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books …
MEL Scripting for Maya Animators
Av Mark R. Wilkins, Chris Kazmier
Häftad, 2005
668 kr
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Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition …
Digital Modeling of Material Appearance
Av Julie Dorsey, Holly Rushmeier m. fl.
Inbunden, 2007
827 kr
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Computer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to give viewers a credible visual impression of the …
An Introduction to Ray Tracing
Inbunden, 1989
668 kr
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The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray …
Visual Effects in a Digital World
A Comprehensive Glossary of over 7000 Visual Effects Terms
Häftad, 2001
658 kr
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As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color …
Point-Based Graphics
Av Markus Gross, Hanspeter Pfister
Inbunden, 2007
932 kr
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The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the …
Mobile 3D Graphics
with OpenGL ES and M3G
Av Kari Pulli, Tomi Aarnio m. fl.
Inbunden, 2007
708 kr
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Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D …
Geometric Algebra for Computer Science (Revised Edition)
An Object-Oriented Approach to Geometry
Av Leo Dorst, Daniel Fontijne m. fl.
Inbunden, 2009
936 kr
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Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. This book explains GA as …
Digital Video and HD
Algorithms and Interfaces
Inbunden, 2012
840 kr
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Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles Poynton's revision to his classic text covers emergent compression systems, …
Visual Computing for Medicine
Theory, Algorithms, and Applications
Av Bernhard Preim, Charl P Botha
Inbunden, 2013
985 kr
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Visual Computing for Medicine, Second Edition, offers cutting-edge visualization techniques and their applications in medical diagnosis, education, and treatment. The book includes algorithms, applications, and ideas on achieving reliability of results and clinical evaluation of the techniques …
Mathematical Optimization in Computer Graphics and Vision
Av Luiz Velho, Paulo Carvalho m. fl.
Inbunden, 2008
764 kr
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Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in …
Understanding Virtual Reality
Interface, Application, and Design
Av William R. Sherman, Alan B. Craig
Häftad, 2018
1289 kr
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Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By …
Pyramid Algorithms
A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling
Av Ron Goldman
Inbunden, 2002
1342 kr
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Pyramid Algorithms presents a unique approach to understanding, analyzing, and computing the most common polynomial and spline curve and surface schemes used in computer-aided geometric design, employing a dynamic programming method based on recursive pyramids.The recursive pyramid approach offers …
Geometric Tools for Computer Graphics
Av Philip Schneider, David H. Eberly
Inbunden, 2002
1162 kr
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Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over …
Advanced RenderMan
Creating CGI for Motion Pictures
Av Anthony A. Apodaca, Larry Gritz
Häftad, 1999
658 kr
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Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide …
An Introduction to NURBS
With Historical Perspective
Inbunden, 2000
752 kr
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The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with B�zier curves, the book develops a lucid explanation of NURBS curves, then does the …
Curves and Surfaces for CAGD
A Practical Guide
Av Gerald Farin
Inbunden, 2001
1137 kr
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This fifth edition has been fully updated to cover the many advances made in CAGD and curve and surface theory since 1997, when the fourth edition appeared. Material has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; …
Non-Photorealistic Computer Graphics
Modeling, Rendering, and Animation
Av Thomas Strothotte, Stefan Schlechtweg
Inbunden, 2002
1065 kr
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Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts …
Complete Maya Programming
An Extensive Guide to MEL and C++ API
Av David Gould
Häftad, 2003
787 kr
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Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, …