Inbunden, Engelska, 2026
Video Games and Information Warfare
Propaganda, Espionage, and Interactive Entertainment
Av Ross Berger
Del i serien Routledge Studies in Conflict, Security and Technology
979 kr
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Beskrivning
This book will explore how video games and adjacent tech have served the two main functions of information warfare: transmission of information and influence.The video games industry is highly profitable, but there’s a sober side to it, separate from entertainment. Titles like Call of Duty and Battlefield might offer escapist fun on the digital battleground, but video games—as a technology—have a legitimate place in real‑world modern warfare, particularly in information warfare. This monograph breaks down categories of usage side by side with well‑documented efforts in disinformation, misinformation, malign narratives, and cognitive warfare that have paved the way for digital warriors to bend public perception against a country, conflict, legislation, or politician. By analyzing the functions of training, propaganda, communication, surveillance, and intelligence sharing, the work reveals the profound impact that video games have on today’s battlefield.This book will be of much interest to students of information warfare, disinformation, video games, and security studies, as well as professionals in related fields.
Produktinformation
- Utgivningsdatum: 2026-11-12
- Mått: 138 x 216 x undefined mm
- Vikt: 400 g
- Format: Inbunden
- Språk: Engelska
- Serie: Routledge Studies in Conflict, Security and Technology
- Antal sidor: 118
- Förlag: Taylor & Francis Ltd
- ISBN: 9781041113775
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Ross Berger is an adjunct faculty member at the University of Southern California’s School of Cinematic Arts (Interactive Media & Games) and ArtCenter College of Design, LA, where he teaches courses on game writing and narrative design. He is the author of several academic publications, including Dramatic Storytelling & Narrative Design: A Writer’s Guide to Video Games and Transmedia (2nd edn, 2024), and has written video games for Microsoft (Xbox), Electronic Arts, Meta (Oculus Rift), and others.
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