1 744 kr
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1 744 kr
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836 kr
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2 552 kr
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977 kr
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970 kr
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760 kr
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Get ahead of the game with Unity 4.
The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:
Asset management tools
Real-time lighting and lightmapping
Particle systems
Navigation and pathfinding
768 kr
Läs direkt efter köp
Get ahead of the game with Unity 4.
The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:
Asset management tools
Real-time lighting and lightmapping
Particle systems
Navigation and pathfinding
3 114 kr
Skickas inom 10-15 vardagar
3 114 kr
Skickas inom 10-15 vardagar
747 kr
Skickas inom 10-15 vardagar
873 kr
Läs direkt efter köp
Looking to become more efficient using Unity?
How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content.
Learn bite-sized tips and tricks for effective Unity workflows
Become a more powerful Unity user through interface customization
Enhance your productivity with rendering tricks, better scene organization and more
Better understand Unity asset and import workflows
Learn techniques to save you time and money during development
873 kr
Läs direkt efter köp
Looking to become more efficient using Unity?
How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content.
Learn bite-sized tips and tricks for effective Unity workflows
Become a more powerful Unity user through interface customization
Enhance your productivity with rendering tricks, better scene organization and more
Better understand Unity asset and import workflows
Learn techniques to save you time and money during development
873 kr
Läs direkt efter köp
Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity.
Key Features
Bite-sized tips and tricks that can be read in any orderIllustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates "lesser-known" and unconventional tipsImproves your efficiency and workflow629 kr
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821 kr
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In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games.
Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what you''ve already made to work in creating a card-matching game, plus you''ll learn how to optimize your game for mobile devices.
1 067 kr
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Whether you are a student, an indie developer, or a season game dev professional, you''ll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more.
You''ll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming.
By the end of the book, you will have a complete first person shooter game up and running with Unity. Plus you''ll be equipped with the know-how and techniques needed to deploy your own professional-grade C# games.
If you already know a bit of C# and you want to improve your Unity skills, this is just the right book for you.
784 kr
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610 kr
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903 kr
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Are you a Unity developer looking to switch to the Godot engine quickly? If so, this no-nonsense book is your guide to mastering the most popular open-source game engine.
Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You''ll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you''ll work with reusable assets, such as textures.
The book then moves on to lighting and rendering 2D and 3D scenes with baked and real-time lighting. You''ll also work with navigation and path-finding for NPCs, and see how to create save-game states with JSON. With Moving from Unity to Godot you’ll be ready to create amazing 2D and 3D games that will supercharge your business.
What You Will Learn
Explorethe similarities and differences between Unity and GodotMaximize the benefits from Unity and GodotCreate believable game world and characters with GodotMaster the unique aspects of C# coding in GodotWho This Book is For
Developers familiar with Unity who want to master another game engine, such as Godot.747 kr
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873 kr
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Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity.
Key Features
Bite-sized tips and tricks that can be read in any orderIllustrated examples and step-by-step guides for improving your workflow Explores practical applications and real-world contexts Demonstrates "lesser-known" and unconventional tipsImproves your efficiency and workflow764 kr
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458 kr
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539 kr
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738 kr
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732 kr
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547 kr
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An example-based practical guide to get you up and running with Unity 5.x
Key Features
[*]The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x[*]Understand the core concepts surrounding Unity5 game development with this power-packed hands-on guide[*]Brush up your existing game development skills and create games that have a brilliant gameplay using the excellent examples from this bookBook Description
Unity is an exciting and popular engine in the game industry. Throughout this book, you’ll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games.Unity 5 By Example is an easy-to-follow guide for quickly learning how to use Unity in practical context, step by step, by making real-world game projects. Even if you have no previous experience of Unity, this book will help you understand the toolset in depth. You''ll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. In clear and accessible prose, this book will present you with step-by-step tutorials for making four interesting games in Unity 5 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation in making games with Unity 5.What you will learn
[*] Understand core Unity concepts, such as game objects, components, and scenes[*]Learn level design techniques for building immersive and interesting worlds[*] Learn to make functional games with C# scripting[*]Use the toolset creatively to build games of different themes and styles[*]Learn to handle player controls and input functionality[*]Dive into the process of working with terrains and world-creation tools[*]Import custom content into Unity from third-party tools, such as Maya and Blender[*]Get to grips with making both 2D and 3D gamesWho this book is for
The ideal target audience for this book would be game developers. They need not have previous experience with Unity since this book will cover all the basics about game development with unity. This would also be a very good resource for Unity developers who want to brush up their basic Unity skills and also get up and running with creating interesting games with Unity 5.x.
738 kr
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649 kr
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730 kr
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