John Fuller - Böcker
170 kr
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Dramatic Works, Volume II
(The Beggar's Opera; The Wife of Bath (1730); Achilles; The Distress'd Wife; The Rehearsal at Goatham)
2 368 kr
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Dramatic Works: Volume I
(The Mohocks; The Wife of Bath (1713); The What D'Ye Call It; Three Hours after Marriage; Acis and Galatea; Dione; The Captives)
2 057 kr
Skickas inom 7-10 vardagar
272 kr
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Making Sense of Design
Effective design is at the heart of everything from software development to engineering to architecture. But what do we really know about the design process? What leads to effective, elegant designs? The Design of Design addresses these questions.
These new essays by Fred Brooks contain extraordinary insights for designers in every discipline. Brooks pinpoints constants inherent in all design projects and uncovers processes and patterns likely to lead to excellence. Drawing on conversations with dozens of exceptional designers, as well as his own experiences in several design domains, Brooks observes that bold design decisions lead to better outcomes.
The author tracks the evolution of the design process, treats collaborative and distributed design, and illuminates what makes a truly great designer. He examines the nuts and bolts of design processes, including budget constraints of many kinds, aesthetics, design empiricism, and tools, and grounds this discussion in his own real-world examples—case studies ranging from home construction to IBM’s Operating System/360. Throughout, Brooks reveals keys to success that every designer, design project manager, and design researcher should know.
584 kr
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546 kr
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Writing reliable and maintainable C++ software is hard. Designing such software at scale adds a new set of challenges. Creating large-scale systems requires a practical understanding of logical design — beyond the theoretical concepts addressed in most popular texts. To be successful on an enterprise scale, developers must also address physical design, a dimension of software engineering that may be unfamiliar even to expert developers. Drawing on over 30 years of hands-on experience building massive, mission-critical enterprise systems, John Lakos shows how to create and grow Software Capital. This groundbreaking volume lays the foundation for projects of all sizes and demonstrates the processes, methods, techniques, and tools needed for successful real-world, large-scale development.Up to date and with a solid engineering focus, Large-Scale C++, Volume I: Process and Architecture, demonstrates fundamental design concepts with concrete examples. Professional developers of all experience levels will gain insights that transform their approach to design and development by understanding how to
Raise productivity by leveraging differences between infrastructure and application development Achieve exponential productivity gains through feedback and hierarchical reuse Embrace the component’s role as the fundamental unit of both logical and physical design Analyze how fundamental properties of compiling and linking affect component design Discover effective partitioning of logical content in appropriately sized physical aggregates Internalize the important differences among sufficient, complete, minimal, and primitive software Deliver solutions that simultaneously optimize encapsulation, stability, and performance Exploit the nine established levelization techniques to avoid cyclic physical dependencies Use lateral designs judiciously to avoid the “heaviness” of conventional layered architectures Employ appropriate architectural insulation techniques for eliminating compile-time coupling Master the multidimensional process of designing large systems using component-based methodsThis is the first of John Lakos’s three authoritative volumes on developing large-scale systems using C++. This book, written for fellow software practitioners, uses familiar C++ constructs to solve real-world problems while identifying (and motivating) modern C++ alternatives. Together with the forthcoming Volume II: Design and Implementation and Volume III: Verification and Testing, Large-Scale C++ offers comprehensive guidance for all aspects of large-scale C++ software development. If you are an architect or project leader, this book will empower you to solve critically important problems right now — and serve as your go-to reference for years to come.
Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Exceptional C++ Style
40 New Engineering Puzzles, Programming Problems, and Solutions
339 kr
Skickas inom 7-10 vardagar
Software "style" is about finding the perfect balance between overhead and functionality... elegance and maintainability... flexibility and excess. In Exceptional C++ Style, legendary C++ guru Herb Sutter presents 40 new programming scenarios designed to analyze not only the what but the why and help you find just the right balance in your software.
Organized around practical problems and solutions, this book offers new insight into crucial C++ details and interrelationships, and new strategies for today's key C++ programming techniques--including generic programming, STL, exception safety, and more. You'll find answers to questions like:
What can you learn about library design from the STL itself? How do you avoid making templated code needlessly non-generic? Why shouldn't you specialize function templates? What should you do instead? How does exception safety go beyond try and catch statements? Should you use exception specifications, or not? When and how should you "leak" the private parts of a class? How do you make classes safer for versioning? What's the real memory cost of using standard containers? How can using const really optimize your code? How does writing inline affect performance? When does code that looks wrong actually compile and run perfectly, and why should you care? What's wrong with the design of std::string?Exceptional C++ Style will help you design, architect, and code with style--and achieve greater robustness and performance in all your C++ software.
573 kr
Skickas inom 7-10 vardagar
Object-Oriented Design with Applications has long been the essential reference to object-oriented technology, which, in turn, has evolved to join the mainstream of industrial-strength software development. In this third edition--the first revision in 13 years--readers can learn to apply object-oriented methods using new paradigms such as Java, the Unified Modeling Language (UML) 2.0, and .NET.
The authors draw upon their rich and varied experience to offer improved methods for object development and numerous examples that tackle the complex problems faced by software engineers, including systems architecture, data acquisition, cryptoanalysis, control systems, and Web development. They illustrate essential concepts, explain the method, and show successful applications in a variety of fields. You'll also find pragmatic advice on a host of issues, including classification, implementation strategies, and cost-effective project management.
New to this new edition are
An introduction to the new UML 2.0, from the notation's most fundamental and advanced elements with an emphasis on key changes New domains and contexts A greatly enhanced focus on modeling--as eagerly requested by readers--with five chapters that each delve into one phase of the overall development lifecycle. Fresh approaches to reasoning about complex systems An examination of the conceptual foundation of the widely misunderstood fundamental elements of the object model, such as abstraction, encapsulation, modularity, and hierarchy How to allocate the resources of a team of developers and mange the risks associated with developing complex software systems An appendix on object-oriented programming languagesThis is the seminal text for anyone who wishes to use object-oriented technology to manage the complexity inherent in many kinds of systems.
Sidebars Preface Acknowledgments About the Authors Section I: Concepts Chapter 1: Complexity Chapter 2: The Object Model Chapter 3: Classes and Objects Chapter 4: Classification Section II: Method Chapter 5: Notation Chapter 6: Process Chapter 7: Pragmatics Chapter 8: System Architecture: Satellite-Based Navigation Chapter 9: Control System: Traffic Management Chapter 10: Artificial Intelligence: Cryptanalysis Chapter 11: Data Acquisition: Weather Monitoring Station Chapter 12: Web Application: Vacation Tracking System Appendix A: Object-Oriented Programming Languages Appendix B: Further Reading Notes Glossary Classified Bibliography Index
407 kr
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Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards.
The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like
What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code?Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.
308 kr
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The practice of building software is a “new kid on the block” technology. Though it may not seem this way for those who have been in the field for most of their careers, in the overall scheme of professions, software builders are relative “newbies.”
In the short history of the software field, a lot of facts have been identified, and a lot of fallacies promulgated. Those facts and fallacies are what this book is about.
There’s a problem with those facts–and, as you might imagine, those fallacies. Many of these fundamentally important facts are learned by a software engineer, but over the short lifespan of the software field, all too many of them have been forgotten. While reading Facts and Fallacies of Software Engineering, you may experience moments of “Oh, yes, I had forgotten that,” alongside some “Is that really true?” thoughts.
The author of this book doesn’t shy away from controversy. In fact, each of the facts and fallacies is accompanied by a discussion of whatever controversy envelops it. You may find yourself agreeing with a lot of the facts and fallacies, yet emotionally disturbed by a few of them! Whether you agree or disagree, you will learn why the author has been called “the premier curmudgeon of software practice.”
These facts and fallacies are fundamental to the software building field–forget or neglect them at your peril!
297 kr
Skickas
124 kr
Skickas
70 kr
Skickas
Interrupted Journey
Two Lost Hours Aboard a UFO: The Abduction of Betty and Barney Hill
252 kr
Skickas
541 kr
Skickas inom 7-10 vardagar
120 kr
Skickas inom 11-20 vardagar
145 kr
Tillfälligt slut
193 kr
Skickas inom 11-20 vardagar
133 kr
Skickas inom 11-20 vardagar
133 kr
Skickas inom 11-20 vardagar
2 576 kr
Skickas inom 10-15 vardagar
Art of Coppersmithing
A Practical Treatise On Working Sheet Copper Into All Forms
350 kr
Skickas inom 5-8 vardagar
250 kr
Skickas inom 5-8 vardagar
History of Berwick Upon Tweed
Including a Short Account of the Villages of Tweedmouth and Spittal, &c
503 kr
Skickas inom 5-8 vardagar
History of Berwick Upon Tweed
Including a Short Account of the Villages of Tweedmouth and Spittal, &c
391 kr
Skickas inom 5-8 vardagar
2 103 kr
Skickas inom 10-15 vardagar
689 kr
Skickas inom 10-15 vardagar
Power System Protection and Relaying
Computer-Aided Design Using SCADA Technology
1 345 kr
Skickas inom 10-15 vardagar
Power System Protection and Relaying
Computer-Aided Design Using SCADA Technology
730 kr
Skickas inom 10-15 vardagar
158 kr
Skickas inom 5-8 vardagar