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Studies in Gaming – serie

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39 produkter

  1. Matthew Wilhelm Kapell - Play Versus Story Divide in Game Studies, Häftad. Tillgänglighet: Lägg i varukorg

    Play Versus Story Divide in Game Studies

    Critical Essays

    Av Matthew Wilhelm Kapell

    Häftad, 2015

    486 kr

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    Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously "never happened."This collection of new essays critically frames that debate and urges game scholars to consider it …

  2. René Reinhold Schallegger, Matthew Wilhelm Kapell - Postmodern Joy of Role-Playing Games, Häftad. Tillgänglighet: Lägg i varukorg

    Postmodern Joy of Role-Playing Games

    Agency, Ritual and Meaning in the Medium

    Av René Reinhold Schallegger, Matthew Wilhelm Kapell

    Häftad, 2018

    376 kr

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    Historian Johan Huizinga once described game playing as the motor of humanity's cultural development, predating art and literature. Since the late 20th century, Western society has undergone a "ludification," as the influence of game-playing has grown ever more prevalent. At the same time, new …

  3. Jason Barr, Matthew Wilhelm Kapell - Video Gaming in Science Fiction, Häftad. Tillgänglighet: Lägg i varukorg

    Video Gaming in Science Fiction

    A Critical Study

    Av Jason Barr, Matthew Wilhelm Kapell

    Häftad, 2018

    543 kr

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    As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. …

  4. David Owen, Matthew Wilhelm Kapell - Player and Avatar, Häftad. Tillgänglighet: Lägg i varukorg

    Player and Avatar

    The Affective Potential of Videogames

    Av David Owen, Matthew Wilhelm Kapell

    Häftad, 2017

    502 kr

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    Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have you had dreams of being inside the underwater city of Rapture?Videogames cast the player as protagonist in an unfolding narrative. Like …

  5. Bridget Whelan, Matthew Wilhelm Kapell - Women and Video Game Modding, Häftad. Tillgänglighet: Lägg i varukorg

    Women and Video Game Modding

    Essays on Gender and the Digital Community

    Av Bridget Whelan, Matthew Wilhelm Kapell

    Häftad, 2020

    477 kr

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    The world of video games has long revolved around a subset of its player base: straight, white males aged 18-25. Highly gendered marketing in the late 1990s and early 2000s widened the gap between this perceived base and the actual diverse group who buy video games. Despite reports from the …

  6. Gaines S. Hubbell, Matthew Wilhelm Kapell - What Is a Game?, Häftad. Tillgänglighet: Lägg i varukorg

    What Is a Game?

    Essays on the Nature of Videogames

    Av Gaines S. Hubbell, Matthew Wilhelm Kapell

    Häftad, 2020

    506 kr

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    What is a videogame? What makes a videogame "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new videogames and new developments in the gaming …

  7. Nate Garrelts, Matthew Wilhelm Kapell - Responding to Call of Duty, Häftad. Tillgänglighet: Lägg i varukorg

    Responding to Call of Duty

    Critical Essays on the Game Franchise

    Av Nate Garrelts, Matthew Wilhelm Kapell

    Häftad, 2017

    384 kr

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    Call of Duty is one of the most culturally significant video game franchises of the 21st century. Since the first game was released for PC in 2003, the first-person shooter has sold over 250 million copies across a range of platforms, along with merchandise ranging from toys and comic books to a …

  8. Amy M. Green, Matthew Wilhelm Kapell - Storytelling in Video Games, Häftad. Tillgänglighet: Lägg i varukorg

    Storytelling in Video Games

    The Art of the Digital Narrative

    Av Amy M. Green, Matthew Wilhelm Kapell

    Häftad, 2017

    365 kr

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    Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass …

  9. Marco Arnaudo, Matthew Wilhelm Kapell - Storytelling in the Modern Board Game, Häftad. Tillgänglighet: Lägg i varukorg

    Storytelling in the Modern Board Game

    Narrative Trends from the Late 1960s to Today

    Av Marco Arnaudo, Matthew Wilhelm Kapell

    Häftad, 2018

    517 kr

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    Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative.Through the lens of game studies and …

  10. Carly Finseth, Matthew Wilhelm Kapell - Teach Like a Gamer, Häftad. Tillgänglighet: Lägg i varukorg

    Teach Like a Gamer

    Adapting the Instructional Design of Digital Role-Playing Games

    Av Carly Finseth, Matthew Wilhelm Kapell

    Häftad, 2018

    464 kr

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    Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy, and lifelong learning. The author examines both the benefits and the drawbacks of role-playing games and their application to …

  11. Douglas Brown, Esther MacCallum-Stewart, Matthew Wilhelm Kapell - Rerolling Boardgames, Häftad. Tillgänglighet: Lägg i varukorg

    Rerolling Boardgames

    Essays on Themes, Systems, Experiences and Ideologies

    Av Douglas Brown, Esther MacCallum-Stewart m. fl.

    Häftad, 2020

    506 kr

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    Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK …

  12. David Snyder, Matthew Wilhelm Kapell - Speedrunning, Häftad. Tillgänglighet: Lägg i varukorg

    Speedrunning

    Interviews with the Quickest Gamers

    Av David Snyder, Matthew Wilhelm Kapell

    Häftad, 2017

    261 kr

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    More than 30 years after its 1985 release on the Nintendo Entertainment System, Super Mario Bros. continues to be one of the best-selling video games of all time. For many, completing the classic side-scrolling platformer remains challenging enough to provide many hours of entertainment.In late …

  13. Patrick Hickey, Matthew Wilhelm Kapell - Minds Behind the Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind the Games

    Interviews with Cult and Classic Video Game Developers

    Av Patrick Hickey, Matthew Wilhelm Kapell

    Häftad, 2018

    376 kr

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    Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of all time. Recounting endless …

  14. Marc A. Ouellette, Matthew Wilhelm Kapell - Playing with the Guys, Häftad. Tillgänglighet: Lägg i varukorg

    Playing with the Guys

    Masculinity and Relationships in Video Games

    Av Marc A. Ouellette, Matthew Wilhelm Kapell

    Häftad, 2021

    474 kr

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    A lot of work has been done talking about what masculinity is and what it does within video games, but less has been given to considering how and why this happens, and the processes involved. This book considers the array of daily relationships involved in producing masculinity and how those …

  15. Madelon Hoedt, Matthew Wilhelm Kapell - Narrative Design and Authorship in Bloodborne, Häftad. Tillgänglighet: Lägg i varukorg

    Narrative Design and Authorship in Bloodborne

    An Analysis of the Horror Videogame

    Av Madelon Hoedt, Matthew Wilhelm Kapell

    Häftad, 2019

    374 kr

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    In the vein of their cult-classic dark fantasy titles Demon's Souls (2009) and the Dark Souls franchise (2011, 2014, 2016), game developers FromSoftware released the bleak Gothic horror Bloodborne in 2015. Players are cast in the role of hunters in a hostile land, probing the shadowy city of …

  16. Johansen Quijano, Matthew Wilhelm Kapell - Composition of Video Games, Häftad. Tillgänglighet: Lägg i varukorg

    Composition of Video Games

    Narrative, Aesthetics, Rhetoric and Play

    Av Johansen Quijano, Matthew Wilhelm Kapell

    Häftad, 2019

    491 kr

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    Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an …

  17. Jamie Henthorn, Andrew Kulak,, Kristopher Purzycki - Pokemon Go Phenomenon, Häftad. Tillgänglighet: Lägg i varukorg

    Pokemon Go Phenomenon

    Essays on Public Play in Contested Spaces

    Av Jamie Henthorn, Andrew Kulak, m. fl.

    Häftad, 2019

    259 kr

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    Pokemon Go is not just play--the game has had an impact on public spaces, social circles and technology, suggesting new ways of experiencing our world. This collection of new essays explores what Pokemon Go can tell us about how and why we play.Covering a range of topics from mobile hardware and …

  18. Gerald Nachtwey, Matthew Wilhelm Kapell - Strictly Fantasy, Häftad. Tillgänglighet: Lägg i varukorg

    Strictly Fantasy

    The Cultural Roots of Tabletop Role-Playing Games

    Av Gerald Nachtwey, Matthew Wilhelm Kapell

    Häftad, 2021

    275 kr

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    Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the …

  19. Stephanie Hedge, Jennifer Grouling - Roleplaying Games in the Digital Age, Häftad. Tillgänglighet: Lägg i varukorg

    Roleplaying Games in the Digital Age

    Essays on Transmedia Storytelling, Tabletop RPGs and Fandom

    Av Stephanie Hedge, Jennifer Grouling

    Häftad, 2021

    506 kr

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    The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. …

  20. Terri Toles Patkin, Matthew Wilhelm Kapell - Who's in the Game?, Häftad. Tillgänglighet: Lägg i varukorg

    Who's in the Game?

    Identity and Intersectionality in Classic Board Games

    Av Terri Toles Patkin, Matthew Wilhelm Kapell

    Häftad, 2020

    487 kr

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    Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer …

  21. Shelly Jones - Watch Us Roll, Häftad. Tillgänglighet: Lägg i varukorg

    Watch Us Roll

    Essays on Actual Play and Performance in Tabletop Role-Playing Games

    Av Shelly Jones

    Häftad, 2021

    506 kr

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    Actual play is a movement within role-playing gaming in which players livestream their gameplay for others to watch and enjoy. This new medium has allowed the playing of games to become a digestible, consumable text for individuals to watch, enjoy, learn from, and analyze. Bridging the gap between …

  22. Mike Piero, Marc A. Ouellette - Being Dragonborn, Häftad. Tillgänglighet: Lägg i varukorg

    Being Dragonborn

    Critical Essays on The Elder Scrolls V: Skyrim

    Av Mike Piero, Marc A. Ouellette

    Häftad, 2021

    384 kr

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    The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle …

  23. Patrick Hickey - Minds Behind Sports Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind Sports Games

    Interviews with Cult and Classic Video Game Developers

    Av Patrick Hickey

    Häftad, 2020

    384 kr

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    Featuring interviews with the creators of 35 popular video games--including John Madden Football, Tony Hawk Pro Skater 3, WCW/nWo Revenge, and RBI Baseball--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) sports video …

  24. Patrick Hickey - Minds Behind Adventure Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind Adventure Games

    Interviews with Cult and Classic Video Game Developers

    Av Patrick Hickey

    Häftad, 2019

    374 kr

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    Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of …

  25. Jason C. Cash, Craig T. Olsen - World of Final Fantasy VII, Häftad. Tillgänglighet: Lägg i varukorg

    World of Final Fantasy VII

    Essays on the Game and Its Legacy

    Av Jason C. Cash, Craig T. Olsen

    Häftad, 2023

    686 kr

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    Final Fantasy VII altered the course of video game history when it was released in 1997 on Sony's PlayStation system. It converted the Japanese role-playing game into an international gaming standard with enhanced gameplay, spectacular cutscenes and a vast narrative involving an iconic cast. In the …

  26. Marco Arnaudo - Tabletop Revolution, Häftad. Tillgänglighet: Lägg i varukorg

    Tabletop Revolution

    Gaming Reimagined in the 21st Century

    Av Marco Arnaudo

    Häftad, 2023

    829 kr

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    This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality …

  27. Patrick Hickey, Matthew Wilhelm Kapell - Minds Behind Shooter Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind Shooter Games

    Interviews with Cult and Classic Video Game Developers

    Av Patrick Hickey, Matthew Wilhelm Kapell

    Häftad, 2021

    376 kr

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    Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking …

  28. Shelly Jones, Matthew Wilhelm Kapell - Beyond the Deck, Häftad. Tillgänglighet: Lägg i varukorg

    Beyond the Deck

    Critical Essays on Magic: The Gathering and Its Influence

    Av Shelly Jones, Matthew Wilhelm Kapell

    Häftad, 2023

    487 kr

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    Since its debut in 1993, Magic: The Gathering has grown to be an influential collectible card game, allowing its community of loyal fans to duel each other while enjoying its lore and compelling narratives. This collection of essays focuses on Magic from a variety of disciplinary approaches. …

  29. Patrick Hickey - Minds Behind Sega Genesis Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind Sega Genesis Games

    Interviews with Creators and Developers

    Av Patrick Hickey

    Häftad, 2022

    384 kr

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    Prior to the arrival of the Sega Genesis, video games were still largely considered "kid stuff," but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted, Sega and its Genesis/Mega Drive console began to shift the expectations for what gaming could be. …

  30. Patrick Hickey - Minds Behind PlayStation Games, Häftad. Tillgänglighet: Lägg i varukorg

    Minds Behind PlayStation Games

    Interviews with Creators and Developers

    Av Patrick Hickey

    Häftad, 2022

    376 kr

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    Featuring interviews with the creators of 43 popular video games--including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII--this book gives a behind-the-scenes look at some of the most influential (and sometimes forgotten) titles of the original PlayStation era. Interviewees …