Synthesis Lectures on Human-Centered Informatics – serie
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67 produkter
Participatory Design
Av Susanne Bødker, Christian Dindler m. fl.
Häftad, 2021
435 kr
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This book introduces Participatory Design to researchers and students in Human–Computer Interaction (HCI). Grounded in four strong commitments, the book discusses why and how Participatory Design is important today. The book aims to provide readers with a practical resource, introducing them to the …
Organizational Implementation
The Design in Use of Information Systems
Häftad, 2021
624 kr
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Information systems are part and parcel of organizations. Yet, organizations often struggle to realize the benefits that motivate their introduction of these systems. To derive benefit from a new information system, it must be integrated into the structures and processes of the organization. That …
HCI Theory
Classical, Modern, and Contemporary
Häftad, 2012
321 kr
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Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories from cognitive science to test theories about …
Common Ground in Electronically Mediated Conversation
Av Andrew Monk
Häftad, 2008
231 kr
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Technologies that electronically mediate conversation, such as text-based chat or desktop video conferencing, draw on theories of human−human interaction to make predictions about the effects of design decisions. This lecture reviews the theory that has been most influential in this area: Clark's …
Semiotic Engineering Methods for Scientific Research in HCI
Av Clarisse Sieckenius de Souza, Carla Faria Leitão
Häftad, 2009
321 kr
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Semiotic engineering was originally proposed as a semiotic approach to designing user interface languages. Over the years, with research done at the Department of Informatics of the Pontifical Catholic University of Rio de Janeiro, it evolved into a semiotic theory of human-computer interaction …
Studies of Work and the Workplace in HCI
Concepts and Techniques
Av Graham Button, Wes Sharrock
Häftad, 2009
288 kr
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This book has two purposes. First, to introduce the study of work and the workplace as a method for informing the design of computer systems to be used at work. We primarily focus on the predominant way in which the organization of work has been approached within the field of human-computer …
Context-Aware Mobile Computing
Affordances of Space, Social Awareness, and Social Influence
Av Geri Gay
Häftad, 2009
231 kr
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The integration of ubiquitous mobile computing resources into physical spaces can potentially affect the development, maintenance, and transformation of communities and social interactions and relations within a particular context or location. Ubiquitous mobile computing allows users to engage in …
Designing for User Engagement
Aesthetic and Attractive User Interfaces
Häftad, 2009
231 kr
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This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by non-work …
Interacting with Information
Av Ann Blandford, Simon Attfield
Häftad, 2010
288 kr
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We live in an "information age," but information is only useful when it is interpreted by people and applied in the context of their goals and activities. The volume of information to which people have access is growing at an incredible rate, vastly outstripping people's ability to assimilate and …
Designing and Evaluating Usable Technology in Industrial Research
Three Case Studies
Av Clare-Marie Karat, John Karat
Häftad, 2010
321 kr
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This book is about HCI research in an industrial research setting. It is based on the experiences of two researchers at the IBM T. J. Watson Research Center. Over the last two decades, Drs. John and Clare-Marie Karat have conducted HCI research to create innovative usable technology for users …
Experience Design
Technology for All the Right Reasons
Häftad, 2010
344 kr
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In his In the blink of an eye, Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devises the Rule of Six -- six criteria for what makes a good cut. On top of his list is "to be true to the emotion of the moment," a quality more …
Experience-Centered Design
Designers, Users, and Communities in Dialogue
Av Peter Wright, John McCarthy
Häftad, 2010
288 kr
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Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emerged and gained acceptance in the Human-Computer Interaction (HCI) and Interaction Design relatively recently. In this book, we set out our …
Activity Theory in HCI
Fundamentals and Reflections
Av Victor Kaptelinin, Bonnie Nardi
Häftad, 2012
344 kr
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Activity theory -- a conceptual framework originally developed by Aleksei Leontiev -- has its roots in the socio-cultural tradition in Russian psychology. The foundational concept of the theory is human activity, which is understood as purposeful, mediated, and transformative interaction between …
Making Claims
Knowledge Design, Capture, and Sharing in HCI
Häftad, 2012
321 kr
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Human-centered informatics (HCI) is a young discipline that is still defining its core components, with approaches rooted in engineering, science, and creative design. In the spirit of this book series, this book explores HCI as an intersection point for different perspectives of computing and …
Adaptive Interaction
A Utility Maximization Approach to Understanding Human Interaction with Technology
Av Stephen J. Payne, Andrew Howes
Häftad, 2013
321 kr
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This lecture describes a theoretical framework for the behavioural sciences that holds high promise for theory-driven research and design in Human-Computer Interaction. The framework is designed to tackle the adaptive, ecological, and bounded nature of human behaviour. It is designed to help …
Translating Euclid
Designing a Human-Centered Mathematics
Av Gerry Stahl
Häftad, 2013
456 kr
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Translating Euclid reports on an effort to transform geometry for students from a stylus-and-clay-tablet corpus of historical theorems to a stimulating computer-supported collaborative-learning inquiry experience. The origin of geometry was a turning point in the pre-history of informatics, …
How We Cope with Digital Technology
Av Phil Turner
Häftad, 2013
321 kr
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Digital technology has become a defining characteristic of modern life. Almost everyone uses it, we all rely on it, and many of us own a multitude of devices. What is more, we all expect to be able to use these technologies "straight out the box." This lecture discusses how we are able to do this …
Surface Computing and Collaborative Analysis Work
Av Judith Brown, Jeff Wilson m. fl.
Häftad, 2013
456 kr
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Large surface computing devices (wall-mounted or tabletop) with touch interfaces and their application to collaborative data analysis, an increasingly important and prevalent activity, is the primary topic of this book. Our goals are to outline the fundamentals of surface computing (a still …
Working Together Apart
Collaboration over the Internet
Häftad, 2013
456 kr
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Increasingly, teams are working together when they are not in the same location, even though there are many challenges to doing so successfully. Here we review the latest insights into these matters, guided by a framework that we have developed during two decades of research on this topic. This …
Mobile Interactions in Context
A Designerly Way Toward Digital Ecology
Häftad, 2014
377 kr
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This book presents a contextual approach to designing contemporary interactive mobile computer systems as integral parts of ubiquitous computing environments. Interactive mobile systems, services, and devices have become functional design objects that we care deeply about. Although their look, …
Constructing Knowledge Art
An Experiential Perspective on Crafting Participatory Representations
Av Al Selvin, Simon Buckingham Shum
Häftad, 2014
512 kr
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This book is about how people (we refer to them as practitioners) can help guide participants in creating representations of issues or ideas, such as collaborative diagrams, especially in the context of Participatory Design (PD). At its best, such representations can reach a very high level of …
Spaces of Interaction, Places for Experience
Av David Benyon
Häftad, 2014
377 kr
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Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spaces that contribute to interaction until it …
Contextual Design
Evolved
Av Karen Holtzblatt, Hugh Beyer
Häftad, 2014
321 kr
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Contextual Design is a user-centered design process that uses in-depth field research to drive innovative design. Contextual Design was first invented in 1988 and has since been used in a wide variety of industries and taught in universities all over the world. It is a complete front-end design …
Proxemic Interactions
From Theory to Practice
Av Nicolai Marquardt, Saul Greenberg
Häftad, 2015
512 kr
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In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that people’s expectations of proxemics can be …
Anthropology of Services
Toward a Practice Approach to Designing Services
Av Jeanette Blomberg, Chuck Darrah
Häftad, 2015
288 kr
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This book explores the possibility for an anthropology of services and outlines a practice approach to designing services. The reader is taken on a journey that Blomberg and Darrah have been on for the better part of a decade from their respective positions helping to establish a services research …
Design of Implicit Interactions
Av Wendy Ju
Häftad, 2015
288 kr
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People rely on implicit interaction in their everyday interactions with one another to exchange queries, offers, responses, and feedback without explicit communication. A look with the eyes, a wave of the hand, the lift of the door handle—small moves can do a lot to enable joint action with …
Core-Task Design
A Practice-Theory Approach to Human Factors
Av Leena Norros, Paula Savioja m. fl.
Häftad, 2015
400 kr
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This book focuses on design of work from the human-factors (HF) perspective. In the approach referred to as Core-Task Design (CTD), work is considered practice, composed of human actors, the physical and social environment, and the tools used for reaching the actors’ objectives. This book begins …
Multitasking in the Digital Age
Av Gloria Mark
Häftad, 2015
456 kr
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In our digital age we can communicate, access, create, and share an abundance of information effortlessly, rapidly, and nearly ubiquitously. The consequence of having so many choices is that they compete for our attention: we continually switch our attention between different types of information …
Paradigm Shift to Multimodality in Contemporary Computer Interfaces
Av Sharon Oviatt, Philip R. Cohen
Häftad, 2015
568 kr
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During the last decade, cell phones with multimodal interfaces based on combined new media have become the dominant computer interface worldwide. Multimodal interfaces support mobility and expand the expressive power of human input to computers. They have shifted the fulcrum of human-computer …
Humanistic HCI
Av Jeffrey Bardzell, Shaowen Bardzell
Häftad, 2015
512 kr
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Although it has influenced the field of Human-Computer Interaction (HCI) since its origins, humanistic HCI has come into its own since the early 2000s. In that time, it has made substantial contributions to HCI theory and methodologies and also had major influence in user experience (UX) design, …